wined3d: Keep track of the current texture type for each texture unit.
[wine] / dlls / d3dx9_36 / effect.c
2011-07-24  Francois Gougetd3dx9_36: Fix compilation on systems that don't support...
2011-07-21  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::GetMatrixTransposeArr...
2011-07-21  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::GetMatrixArray().
2011-07-21  Rico Schüllerd3dx9: Fix ID3DXBaseEffect::GetFloat().
2011-07-21  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::GetMatrixTranspose().
2011-07-21  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::GetVectorArray().
2011-07-20  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::GetMatrix().
2011-07-20  Rico Schüllerd3dx9: Introduce get_valid_parameter().
2011-07-20  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::SetTexture().
2011-07-13  Rico Schüllerd3dx9: Parse elements in d3dx9_parse_resource().
2011-07-01  Rico Schüllerd3dx9: Handle ST_PARAMETER in d3dx9_parse resource().
2011-07-01  Rico Schüllerd3dx9: Handle ST_FXLC in d3dx9_parse_resource().
2011-06-28  Rico Schüllerd3dx9: Fix ID3DXEffect::SetStateManager().
2011-06-27  Rico Schüllerd3dx9: Implement ID3DXEffect::EndPass().
2011-06-27  Rico Schüllerd3dx9: Implement ID3DXEffect::SetTechnique().
2011-06-27  Rico Schüllerd3dx9: Implement ID3DXEffect::GetCurrentTechnique().
2011-06-27  Rico Schüllerd3dx9: Implement ID3DXEffect::BeginPass().
2011-06-27  Rico Schüllerd3dx9: Implement ID3DXEffect::Begin().
2011-06-27  Rico Schüllerd3dx9: Fix light range spelling.
2011-06-16  Gerald Pfeiferd3dx9_36: Fix the return value in error cases in d3dx9_...
2011-06-14  Rico Schüllerd3dx9: Parse resources in the effect parser.
2011-06-13  Marcus Meissnerd3dx9_36: Moved param NULL a bit forward (Coverity).
2011-06-09  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::GetBoolArray().
2011-06-09  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::GetIntArray().
2011-06-09  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::GetFloatArray().
2011-06-08  Rico Schüllerd3dx9: Improve effect sampler parsing.
2011-05-27  Rico Schüllerd3dx9: Start effect state parsing.
2011-05-25  Rico Schüllerd3dx9: Pass objects to functions instead of using the...
2011-05-25  Rico Schüllerd3dx9: Pass the device directly to d3dx9_parse_data().
2011-05-20  Rico Schüllerd3dx9: Parse effect samplers.
2011-05-17  Rico Schüllerd3dx9: Fix copy and paste mistake in ID3DXBaseEffect...
2011-05-17  Rico Schüllerd3dx9: Remove some checks for defines argument in D3DXC...
2011-05-13  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::GetTexture().
2011-05-13  Rico Schüllerd3dx9: Parse effect textures.
2011-05-13  Rico Schüllerd3dx9: Improve get_parameter_by_name().
2011-05-11  Rico Schüllerd3dx9: Implement ID3DXEffect::GetStateManager().
2011-05-11  Rico Schüllerd3dx9: Implement ID3DXEffect::SetStateManager().
2011-05-06  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::GetFloat().
2011-05-06  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::GetInt().
2011-05-06  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::GetBool().
2011-05-06  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::GetDesc() partially.
2011-05-05  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::GetAnnotationByName().
2011-05-05  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::GetAnnotation().
2011-05-05  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::GetParameterBySemantic().
2011-05-04  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::GetVertexShader().
2011-05-04  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::GetPixelShader().
2011-05-03  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::GetString().
2011-05-03  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::GetValue().
2011-04-26  Rico Schüllerd3dx9: Fix flags for annotation structures.
2011-04-26  Rico Schüllerd3dx9: Improve get_parameter_by_name().
2011-04-26  Rico Schüllerd3dx9: Improve ID3DXBaseEffect::GetParameter().
2011-04-22  Francois Gougetd3dx9_36: Make some is_valid_xxx() functions static.
2011-04-21  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::GetParameterElement().
2011-04-21  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::GetParameterDesc().
2011-04-21  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::GetParameterByName().
2011-04-20  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::GetPassByName().
2011-04-20  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::GetPass().
2011-04-20  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::GetPassDesc().
2011-04-20  Rico Schüllerd3dx9: Fix ID3DXEffect*::GetVectorArray() forward.
2011-04-18  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::GetTechniqueByName().
2011-04-18  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::GetTechnique().
2011-04-18  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::GetParameter().
2011-04-18  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::GetTechniqueDesc().
2011-04-18  Rico Schüllerd3dx9: Fix d3dx9_parse_effect_typedef for D3DXPC_STRUCT.
2011-04-13  Rico Schüllerd3dx9: Parse effect pass and technique.
2011-04-13  Rico Schüllerd3dx9: Make some functions inline.
2011-04-12  Rico Schüllerd3dx9: Parse value data.
2011-04-12  Rico Schüllerd3dx9: Parse name and semantics.
2011-04-12  Rico Schüllerd3dx9: Parse effect type D3DXPC_STRUCT.
2011-04-12  Rico Schüllerd3dx9: Parse effect parameter type definition.
2011-04-11  Francois Gougetd3dx9_36: Make get_parameter_{handle,struct}() static.
2011-04-07  Rico Schüllerd3dx9: Start effect parameter parsing.
2011-04-07  Rico Schüllerd3dx9: Fix return values.
2011-03-30  Rico Schüllerd3dx9: Don't zero memory when it will be overridden.
2011-03-29  Rico Schüllerd3dx9: ID3DXEffect::QueryInterface() does not support...
2011-03-29  Rico Schüllerd3dx9: Implement ID3DXEffect::GetDevice().
2011-03-29  Rico Schüllerd3dx9: Implement ID3DXEffect::GetPool().
2011-03-29  Rico Schüllerd3dx9: Fix some style issues.
2011-03-29  Rico Schüllerd3dx9: Add ID3DXEffectCompiler interface.
2011-03-29  Rico Schüllerd3dx9: Forward ID3DXEffect to ID3DXBaseEffect.
2011-03-29  Rico Schüllerd3dx9: Add ID3DXBaseEffect interface.
2011-03-29  Rico Schüllerd3dx9: Handle pool and device in ID3DXEffect.
2011-03-29  Rico Schüllerd3dx9: Use size of variable instead of type.
2011-03-29  Rico Schüllerd3dx9: Fix HeapAlloc size in D3DXCreateEffectPool.
2011-03-15  Rico Schüllerd3dx9_36: Start effect parsing.
2011-01-27  Michael Stefaniucd3dx9_36: COM cleanup for the ID3DXEffectPool iface.
2011-01-27  Michael Stefaniucd3dx9_36: COM cleanup for the ID3DXEffect iface.
2010-05-18  Owen Rudged3dx9: Implement CreateEffectFromFile/Resource functions.
2010-05-18  Owen Rudged3dx9: Implement D3DXCreateEffectCompilerFromFile/Resource.
2010-03-25  Christian Costad3dx9_36: Implement D3DXCreateEffectEx and make D3DXCre...
2010-03-25  Christian Costad3dx9_36: Add stub for D3DXCreateEffectCompiler.
2010-03-25  Christian Costad3dx9_36: Remove useless includes.
2010-03-25  Christian Costad3dx9_36: Implement D3DXCreateEffectPool and ID3DXEffec...
2010-03-22  Christian Costad3dx9_36: Add stubbed interface for ID3DXEffect.
2010-03-19  Christian Costad3dx9_36: Add stub for D3DXCreateEffect.