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"InternetAutoDial" should be "InternetAutodial".
[wine]
/
dlls
/
d3d8
/
2003-01-24
Jason Edmeades
Add support for color material sources, with help from...
tree
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commitdiff
2003-01-23
Jason Edmeades
Use device max lights and clipplane support. Also chang...
tree
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commitdiff
2003-01-23
Alexandre Julliard
Added -Wpointer-arith gcc flag, and fixed the resulting...
tree
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commitdiff
2003-01-21
Jason Edmeades
Ensure using correct args during complement texture...
tree
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commitdiff
2003-01-21
Jason Edmeades
Restore the texture env mode on SetTexture - Fixes...
tree
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commitdiff
2003-01-20
Jason Edmeades
Only reload the mipmap images when dirty.
tree
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commitdiff
2003-01-14
Raphael Junqueira
- beginning of vertex matrix blending using extensions...
tree
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commitdiff
2003-01-14
Raphael Junqueira
Beginning of more COM compliant behavior:
tree
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commitdiff
2003-01-14
Jason Edmeades
Copyrect should flag destination texture as dirty,...
tree
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commitdiff
2003-01-14
Jason Edmeades
Add support for some of the texture address states...
tree
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commitdiff
2003-01-14
Raphael Junqueira
- move input and output data in VertexShader struct
tree
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commitdiff
2003-01-09
Jason Edmeades
Calculate starting position for a copyrect correctly.
tree
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commitdiff
2003-01-08
Dan Kegel
Change RECT to use LONG to match win32 standard headers...
tree
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commitdiff
2003-01-07
Dimitrie O. Paun
Define NONAMELESS{STRUCT,UNION} explicitly in the files...
tree
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commitdiff
2003-01-03
Jason Edmeades
Added basic support for mipmaping, verified using sampl...
tree
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commitdiff
2003-01-03
Jason Edmeades
- Use faster vertex arrays (rather than processing...
tree
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commitdiff
2003-01-02
Patrik Stridvall
Fixed some issues found by winapi_check.
tree
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commitdiff
2003-01-02
Raphael Junqueira
- integration with DrawPrimitive
tree
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commitdiff
2002-12-23
Jason Edmeades
Query opengl to ensure it supports multitexture, and...
tree
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commitdiff
2002-12-18
Raphael Junqueira
- some fixes in CreateDevice init
tree
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commitdiff
2002-12-17
Jason Edmeades
The simple bits of fog.
tree
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commitdiff
2002-12-17
Raphael Junqueira
- some D3D8 fixes
tree
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commitdiff
2002-12-13
Jason Edmeades
Thanks to Lucho, text support in samples now starts to
tree
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commitdiff
2002-12-12
Alexandre Julliard
Added .spec.def files.
tree
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commitdiff
2002-11-15
Lionel Ulmer
Load OpenGL library dynamically from x11drv.
tree
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commitdiff
2002-11-12
Jason Edmeades
- Fix bug in multitexturing introduced during dummy...
tree
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commitdiff
2002-11-06
Jason Edmeades
- Stencil mapping now works (it helps to actually alloc...
tree
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commitdiff
2002-11-04
Alexandre Julliard
Made the dll entry point default to DllMain and removed...
tree
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commitdiff
2002-10-28
Jason Edmeades
Handle texture FVF formats when no texture is bound.
tree
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commitdiff
2002-10-28
Jason Edmeades
Add copyrects support.
tree
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commitdiff
2002-10-28
Jason Edmeades
- Initialize the texture state information.
tree
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commitdiff
2002-10-25
Jason Edmeades
Define the main directx8 entrypoint.
tree
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commitdiff
2002-10-22
Jason Edmeades
Beginnings of Stencil support.
tree
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commitdiff
2002-10-21
Jason Edmeades
Add the basic support for volume textures / volumes...
tree
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commitdiff
2002-10-18
Alexandre Julliard
Fixed warnings caused by conversion to -DSTRICT.
tree
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commitdiff
2002-10-17
Jason Edmeades
- Dont set lighting during draw primitive, rely on...
tree
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commitdiff
2002-10-13
Jason Edmeades
- ClipPlanes work better.
tree
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commitdiff
2002-10-11
Jason Edmeades
Significantly improve the lighting code.
tree
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commitdiff
2002-10-07
Jason Edmeades
Various fixes, typos corrected and clarifying trace...
tree
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commitdiff
2002-10-01
Alexandre Julliard
Moved X flags and libraries out of Make.rules into...
tree
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commitdiff
2002-09-27
Jason Edmeades
Initial D3D8 implementation.
tree
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commitdiff
2002-06-25
Sylvain Petreolle
Created d3d8 stub dll.
tree
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commitdiff