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msi/tests: Fix missing void in empty parameter list.
[wine]
/
dlls
/
d3dx8
/
d3dx8.spec
2008-08-20
David Adam
d3dx8: Implement D3DXBoxBoundProbe.
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2008-07-25
David Adam
d3dx8: Implement D3DXSphereBoundProbe.
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2007-12-18
David Adam
d3dx8: Implement D3DXCreateMatrixStack.
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2007-11-26
David Adam
d3dx8: Implement D3DXMatrixTransformation.
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2007-11-26
David Adam
d3dx8: Implement D3DXQuaternionExp.
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2007-11-26
David Adam
d3dx8: Implement D3DXQuaternionLn.
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2007-11-26
David Adam
d3dx8: Implement D3DXQuaternionRotationYawPitchRoll.
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2007-11-26
David Adam
d3dx8: Implement D3DXQuaternionRotationMatrix.
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2007-11-26
David Adam
d3dx8: Implement D3DXQuaternionRotationAxis.
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2007-11-26
David Adam
d3dx8: Implement D3DXQuaternionToAxisAngle.
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2007-11-20
David Adam
d3dx8: Implement D3DXQuaternionBaryCentric.
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2007-11-20
David Adam
d3dx8: Implement D3DXQuaternionSquad.
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2007-11-20
David Adam
d3dx8: Implement D3DXQuaternionSlerp.
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2007-11-20
David Adam
d3dx8: Implement D3DXQuaternionInverse.
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2007-11-20
David Adam
d3dx8: Implement D3DXQuaternionMultiply.
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2007-11-20
David Adam
d3dx8: Implement D3DXColorAdjustContrast.
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2007-11-20
David Adam
d3dx8: Implement D3DXColorAdjustSaturation.
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2007-11-20
David Adam
d3dx8: Implement D3DXPlaneTransform.
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2007-11-20
David Adam
d3dx8: Implement D3DXPlaneFromPoints.
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2007-11-20
David Adam
d3dx8: Implement D3DXPlaneFromPointNormal.
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2007-11-16
David Adam
d3dx8: Implement D3DXMatrixReflect.
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2007-11-16
David Adam
d3dx8: Implement D3DXMatrixShadow.
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2007-11-16
David Adam
d3dx8: Implement D3DXPlaneIntersectLine.
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2007-11-16
David Adam
d3dx8: Implement D3DXPlaneNormalize.
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2007-11-13
David Adam
d3dx8: Implement D3DXMatrixAffine Transformation.
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2007-11-12
David Adam
d3dx8: Implement D3DXVec3Unproject.
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2007-11-12
David Adam
d3dx8: Implement D3XMatrixVec3Project.
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2007-11-12
David Adam
d3dx8: Implement D3XMatrixMultiplyTranspose.
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2007-11-12
David Adam
d3dx8: Implement D3XMatrixInverse.
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2007-11-06
David Adam
d3dx8: Implement D3DXMatrixOrthoOffCenterLH.
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2007-11-06
David Adam
d3dx8: Implement D3DXMatrixOrthoOffCenterRH.
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2007-11-05
David Adam
d3dx8: Fix the number and the type of variables in...
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2007-11-05
David Adam
d3dx8: Implement D3DXMatrixPerspectiveOrthoLH.
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2007-11-05
David Adam
d3dx8: Implement D3DXMatrixPerspectiveOrthoRH.
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2007-11-05
David Adam
d3dx8: Implement D3DXMatrixPerspectiveOffCenterLH.
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2007-11-05
David Adam
d3dx8: Implement D3DXMatrixPerspectiveOffCenterRH.
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2007-11-05
David Adam
d3dx8: Implement D3DXMatrixPerspectiveFovLH.
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2007-11-05
David Adam
d3dx8: Implement D3DXMatrixPerspectiveFovRH.
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2007-11-05
David Adam
d3dx8: Implement D3DXMatrixPerspectiveLH.
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2007-11-05
David Adam
d3dx8: Implement D3DXMatrixPerspectiveRH.
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2007-11-05
David Adam
d3dx8: Implement D3DXMatrixLookAtLH.
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2007-11-05
David Adam
d3dx8: Implement D3DXMatrixLookAtRH.
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2007-11-05
David Adam
d3dx8: Implement D3DXMatrixRotationYawPitchRoll.
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2007-11-05
David Adam
d3dx8: Implement D3DXMatrixRotationQuaternion.
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2007-10-31
Stefan Leichter
d3dx8: Fix number of parameter of functions D3DXVec4Cro...
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2007-10-31
David Adam
d3dx8: Implement D3DXMatrixRotationAxis.
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2007-10-31
David Adam
d3dx8: Implement D3DXMatrixRotationZ.
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2007-10-31
David Adam
d3dx8: Implement D3DXMatrixRotationY.
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2007-10-31
David Adam
d3dx8: Implement D3DXMatrixRotationX.
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2007-10-31
David Adam
d3dx8: Implement D3DXMatrixTranslation.
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2007-10-31
David Adam
d3dx8: Implement D3DXMatrixScaling.
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2007-10-31
David Adam
d3dx8: Implement D3DXMatrixTranspose.
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2007-10-31
David Adam
d3dx8: Implement D3DXMatrixMultiply.
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2007-10-31
David Adam
d3dx8: Implement D3DXMatrixfDeterminant.
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2007-10-29
David Adam
d3dx8: Implement D3DX*Vec4Cross.
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2007-10-29
David Adam
d3dx8: Implement D3DXTransformNormal.
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2007-10-29
David Adam
d3dx8: Implement D3DX*TransformCoord.
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2007-10-29
David Adam
d3dx8: Implement D3DX*Transform.
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2007-10-29
David Adam
d3dx8: Implement D3DX*CatmullRom.
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2007-10-29
David Adam
d3dx8: Implement D3DX*Hermite.
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2007-10-29
David Adam
d3dx8: Implement D3DX*BaryCentric.
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2007-10-29
David Adam
d3dx8: Implement D3DX*Normalize.
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2007-10-04
Louis Lenders
d3dx8: Update spec file.
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2005-06-22
Alexandre Julliard
Sort entry points alphabetically.
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2003-03-20
Alexandre Julliard
Take advantage of new winebuild syntax to remove redund...
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2002-12-17
Raphael Junqueira
- some D3D8 fixes
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