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wined3d: Add compressed surface support to surface_cpu_blt().
[wine]
/
dlls
/
wined3d
/
surface.c
2011-08-22
Henri Verbeet
wined3d: Add compressed surface support to surface_cpu_...
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2011-08-05
Henri Verbeet
wined3d: Implement wined3d_surface_bltfast() on top...
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2011-08-04
Henri Verbeet
wined3d: Move some flags handling from surface_cpu_blt...
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2011-08-04
Henri Verbeet
wined3d: Move rectangle validation from surface_cpu_blt...
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2011-08-04
Henri Verbeet
wined3d: Remove src_rect and dst_rect NULL checks from...
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2011-08-04
Henri Verbeet
wined3d: Remove the unused blit_op parameter to arbfp_b...
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2011-08-03
Henri Verbeet
wined3d: Merge wined3d_surface_blt(), surface_blt(...
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2011-08-03
Henri Verbeet
wined3d: Go to the fallbacks for cross-swapchain blits.
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2011-08-03
Henri Verbeet
wined3d: Add WINED3DFMT_P8_UINT support to wined3d_form...
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2011-08-03
Henri Verbeet
wined3d: Fix switching color keying on / off.
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2011-08-03
Henri Verbeet
wined3d: Set the read buffer to GL_NONE in surface_load...
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2011-08-02
Henri Verbeet
wined3d: Go to the fallbacks if D3D is not initialized...
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2011-08-02
Henri Verbeet
wined3d: Go straight to the fallbacks for complex blits...
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2011-08-02
Henri Verbeet
wined3d: Check for locked surfaces in wined3d_surface_b...
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2011-08-02
Henri Verbeet
wined3d: IWineD3DSurfaceImpl_BltOverride() is always...
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2011-08-02
Henri Verbeet
wined3d: Resolve source and destination rectangles...
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2011-08-01
Henri Verbeet
wined3d: Get rid of context_bind_fbo() calls outside...
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2011-08-01
Henri Verbeet
wined3d: Get rid of dst_fbo.
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2011-08-01
Henri Verbeet
wined3d: Just invalidate STATE_FRAMEBUFFER in surface_l...
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2011-07-28
Henri Verbeet
wined3d: Only invalidate state for the current context...
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2011-07-27
Henri Verbeet
wined3d: Only invalidate state for the current context...
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2011-07-19
Henri Verbeet
wined3d: Make the surface parameter to ffp_blit_p8_uplo...
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2011-07-18
Henri Verbeet
wined3d: Make the surface parameter to surface_depth_bl...
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2011-07-18
Henri Verbeet
wined3d: Make the surface parameter to surface_convert_...
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2011-07-18
Henri Verbeet
wined3d: Make the surface parameter to surface_convert_...
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2011-07-18
Henri Verbeet
wined3d: Make the surface parameter to surface_is_full_...
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2011-07-18
Henri Verbeet
wined3d: Make the surface parameter to surface_get_rect...
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2011-07-11
Henri Verbeet
wined3d: Make the surface parameter to d3dfmt_p8_init_p...
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2011-07-11
Henri Verbeet
wined3d: Make the device parameter to primary_render_ta...
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2011-07-08
Henri Verbeet
wined3d: Make the surface parameter to d3dfmt_get_conv...
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2011-07-08
Henri Verbeet
wined3d: Make the src_surface parameter to draw_texture...
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2011-07-08
Henri Verbeet
wined3d: Make the surface parameter to surface_upload_d...
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2011-07-08
Henri Verbeet
wined3d: Make the surface parameter to surface_translat...
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2011-07-08
Henri Verbeet
wined3d: Make the rt parameter to surface_set_compatibl...
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2011-07-07
Henri Verbeet
wined3d: Rename "flag" to "location" in surface_modify_...
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2011-07-06
Henri Verbeet
wined3d: Rename "flag" to "location" in surface_load_lo...
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2011-07-05
Stefan Dösinger
wined3d: Pass a struct wined3d_fb_state to device_clear...
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2011-07-05
Stefan Dösinger
wined3d: Track framebuffer changes.
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2011-07-05
Henri Verbeet
wined3d: Print an ERR for unknown / invalid surface...
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2011-07-05
Henri Verbeet
wined3d: Introduce a separate function for loading...
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2011-07-05
Henri Verbeet
wined3d: Introduce a separate function for loading...
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2011-07-05
Henri Verbeet
wined3d: Introduce a separate function for loading...
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2011-07-04
Henri Verbeet
wined3d: Get rid of some IWineD3D* references.
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2011-06-24
Henri Verbeet
wined3d: Request per-surface palettes in the client...
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2011-06-24
Henri Verbeet
wined3d: Make the surface parameter to surface_get_gl_b...
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2011-06-24
Henri Verbeet
wined3d: Make the surface parameter to surface_is_offsc...
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2011-06-22
Henri Verbeet
ddraw: Implement surface private data handling on top...
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2011-06-17
Henri Verbeet
d3d9: Implement IDirect3DVertexBuffer9 private data...
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2011-06-16
Henri Verbeet
wined3d: Only invert viewport y for onscreen destinatio...
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2011-06-15
Henri Verbeet
wined3d: Don't clear the alloc flags in wined3d_surface...
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2011-06-15
Henri Verbeet
wined3d: Implement wined3d_device_update_surface()...
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2011-06-10
Henri Verbeet
wined3d: Move PBO handling mostly out of surface_upload...
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2011-06-10
Henri Verbeet
wined3d: Get rid of a NULL check for surface_upload_data().
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2011-06-10
Henri Verbeet
wined3d: Handle unpack row length inside surface_upload...
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2011-06-07
Henri Verbeet
wined3d: Use GL_DEPTH_COMPONENT as internal format...
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2011-06-06
Henri Verbeet
wined3d: Rename IWineD3DDeviceImpl_MarkStateDirty(...
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2011-05-19
Henri Verbeet
wined3d: Introduce a separate structure for framebuffer...
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2011-05-17
Henri Verbeet
wined3d: Get rid of the renderbuffer_entry_t typedef.
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2011-05-17
Henri Verbeet
wined3d: Get rid of the IWineD3DDevice typedefs.
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2011-05-13
Stefan Dösinger
wined3d: Fix a few MSVC data loss warnings.
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2011-05-13
Stefan Dösinger
wined3d: Fix a unsigned unary minus warning in MSVC.
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2011-05-11
Henri Verbeet
wined3d: Remove object creation methods from the IWineD...
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2011-05-11
Henri Verbeet
wined3d: Set SFLAG_DYNLOCK for lockable render targets.
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2011-05-06
Henri Verbeet
wined3d: Add some initial access checking for resources.
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2011-05-03
Henri Verbeet
wined3d: Cleanup surfaces only once.
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2011-04-29
Henri Verbeet
wined3d: Get rid of the IWineD3DSurface typedefs.
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2011-04-29
Henri Verbeet
wined3d: Remove COM from the surface implementation.
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2011-04-29
Henri Verbeet
wined3d: Merge the IWineD3DSurface::Blt() implementations.
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2011-04-29
Henri Verbeet
wined3d: Merge the IWineD3DSurface::BltFast() implement...
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2011-04-29
Henri Verbeet
wined3d: Merge the IWineD3DSurface::Flip() implementations.
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2011-04-28
Henri Verbeet
wined3d: Merge the IWineD3DSurface::SetFormat() impleme...
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2011-04-28
Henri Verbeet
wined3d: Merge the IWineD3DSurface::SetMem() implementa...
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2011-04-28
Henri Verbeet
wined3d: Merge the IWineD3DSurface::ReleaseDC() impleme...
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2011-04-28
Henri Verbeet
wined3d: Merge the IWineD3DSurface::GetDC() implementat...
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2011-04-28
Henri Verbeet
wined3d: Merge the IWineD3DSurface::PreLoad() implement...
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2011-04-27
Henri Verbeet
wined3d: Merge the IWineD3DSurface::Unmap() implementat...
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2011-04-27
Henri Verbeet
wined3d: Merge the IWineD3DSurface::Map() implementations.
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2011-04-27
Henri Verbeet
wined3d: Merge the IWineD3DSurface::Release() implement...
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2011-04-27
Henri Verbeet
wined3d: Only invalidate the INDRAWABLE location for...
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2011-04-26
Henri Verbeet
wined3d: Merge surface_base.c into surface.c.
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2011-04-26
Henri Verbeet
wined3d: Remove IWineD3DSurface::PrivateSetup() from...
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2011-04-22
Henri Verbeet
wined3d: Get rid of IWineD3DSurface::GetType().
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2011-04-19
Henri Verbeet
wined3d: Also update ds_current_size if there's no...
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2011-04-18
Henri Verbeet
wined3d: Remove IWineD3DSurface::GetImplType() from...
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2011-04-18
Henri Verbeet
wined3d: Merge surface_gdi.c into surface.c.
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2011-04-18
Henri Verbeet
wined3d: Forward surface refcounts to the container.
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2011-04-18
Henri Verbeet
wined3d: Use the correct mask for depth/stencil locatio...
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2011-04-15
Henri Verbeet
wined3d: Don't flush just because a swapchain has multi...
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2011-04-14
Henri Verbeet
wined3d: Get rid of the IWineD3DSwapChain typedefs.
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2011-04-14
Henri Verbeet
wined3d: Remove COM from the swapchain implementation.
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2011-04-11
Henri Verbeet
wined3d: Flush after accessing the front buffer in...
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2011-04-11
Henri Verbeet
wined3d: Flush after accessing the front buffer in...
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2011-04-11
Henri Verbeet
wined3d: Check FBO completeness after the read / draw...
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2011-04-06
Henri Verbeet
wined3d: Add support for depth blits to the blitter.
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2011-04-06
Henri Verbeet
wined3d: Add depth fills to the blitter interface.
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2011-04-06
Henri Verbeet
wined3d: Allow depth and stencil clears on surfaces...
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2011-04-06
Henri Verbeet
wined3d: Introduce a separate function for depth fills.
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2011-04-06
Henri Verbeet
wined3d: Make "blit_operation" naming a bit more consis...
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2011-04-05
Henri Verbeet
wined3d: Correctly check if the destination format...
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2011-04-05
Henri Verbeet
wined3d: Fix partial depth buffer copies.
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