wined3d: Use ARB_internalformat_query2 for the other texture format caps too.
[wine] / include / d3d10.idl
2012-05-14  Jacek Cabaninclude: Use widl to take care of nameless structs...
2011-12-30  Francois Gougetinclude: Add some D3D import and include directives.
2011-07-11  Jacek Caband3d10.idl: Added CD3D10_TEXTURE1D_DESC declaration.
2011-07-01  Jacek Caband3d10.idl: Added missing D3D10_RESOURCE_MISC_FLAG values.
2011-07-01  Jacek Caband3d10.idl: Added missing D3D10_CREATE_DEVICE_FLAG values.
2011-06-29  Jacek Caband3d10.idl: Added CD3D10_TEXTURE2D_DESC and CD3D10_BUFFE...
2010-10-28  Rico Schüllerinclude: Move D3D_PRIMITIVE to d3dcommon.h.
2010-10-28  Rico Schüllerinclude: Move D3D_PRIMITIVE_TOPOLOGY to d3dcommon.h.
2010-10-26  Rico Schüllerinclude: Move D3D_SRV_DIMENSION to d3dcommon.h.
2010-08-17  Rico Schüllerd3d10: Fix d3dcommon.h inclusion.
2009-02-25  Henri Verbeetd3d10: Add the ID3D10EffectType interface.
2008-10-21  Henri Verbeetd3d10: Add a debug function for D3D10_DRIVER_TYPE.
2008-09-18  Rob Shearmaninclude: Add explicit DUMMYUNIONNAME and DUMMYSTRUCTNAM...
2008-07-02  Dan Hipschmaninclude: Fix type redefinitions in IDL files.
2007-12-26  Rob Shearmaninclude: Remove semi-colons from the end of cpp_quote...
2007-07-17  Kovács Andrásinclude: Add some idl headers for d3d10.