wined3d: Use shader_sm1_read_opcode() in shader_get_registers_used().
[wine] / dlls / winecoreaudio.drv / audiounit.c
2009-01-02  Alexandre Julliardwinecoreaudio: Fix a redefinition warning.
2008-12-22  Andrew Talbotwinecoreaudio.drv: Do nothing if HAVE_AUDIOUNIT_AUDIOUN...
2007-04-25  Emmanuel Maillardwinecoreaudio: Initial MIDI support on Mac OS X.
2007-01-10  Alexandre Julliardwinecoreaudio: Renamed the dlls/winmm/winecoreaudio...