wined3d: Use shader_sm1_read_opcode() in shader_get_registers_used().
[wine] / dlls / winecoreaudio.drv / mixer.c
2008-03-12  Ken Thomasescoreaudio: Standardize on DRV_SUCCESS/FAILURE status...
2007-11-29  Aric Stewartcoreaudio: Verify valid lineId in MIXER_GETLINECONTROLS...
2007-05-14  Emmanuel Maillardwinecoreaudio: Initial implementation of MIX_SetControl...
2007-05-14  Emmanuel Maillardwinecoreaudio: Initial implementation of MIX_GetControl...
2007-05-14  Emmanuel Maillardwinecoreaudio: Initial implementation of MIX_GetLineCon...
2007-05-14  Emmanuel Maillardwinecoreaudio: Initial implementation of MIX_GetLineInfo.
2007-05-14  Emmanuel Maillardwinecoreaudio: Implement MIX_GetDevCaps.
2007-05-14  Emmanuel Maillardwinecoreaudio: Implement MIX_Open and MIX_GetNumDevs.
2007-05-14  Emmanuel Maillardwinecoreaudio: Initial mixer support on Mac OS X.