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wined3d: Use shader_sm1_read_opcode() in shader_get_registers_used().
[wine]
/
dlls
/
winecoreaudio.drv
/
mixer.c
2008-03-12
Ken Thomases
coreaudio: Standardize on DRV_SUCCESS/FAILURE status...
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2007-11-29
Aric Stewart
coreaudio: Verify valid lineId in MIXER_GETLINECONTROLS...
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2007-05-14
Emmanuel Maillard
winecoreaudio: Initial implementation of MIX_SetControl...
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2007-05-14
Emmanuel Maillard
winecoreaudio: Initial implementation of MIX_GetControl...
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2007-05-14
Emmanuel Maillard
winecoreaudio: Initial implementation of MIX_GetLineCon...
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2007-05-14
Emmanuel Maillard
winecoreaudio: Initial implementation of MIX_GetLineInfo.
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2007-05-14
Emmanuel Maillard
winecoreaudio: Implement MIX_GetDevCaps.
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2007-05-14
Emmanuel Maillard
winecoreaudio: Implement MIX_Open and MIX_GetNumDevs.
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2007-05-14
Emmanuel Maillard
winecoreaudio: Initial mixer support on Mac OS X.
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