d3dx9: Implement D3DXAssembleShaderFromFile.
[wine] / dlls / kernel32 / debugger.c
2010-03-15  Henri Verbeetkernel32: Implement CheckRemoteDebuggerPresent().
2009-10-08  Alexandre Julliardkernel32: Move the 16-bit debugger functions to kernel16.c.
2009-10-06  Andrey Turkinkernel32: Send debug strings to system-wide monitor.
2009-10-06  Andrey Turkinkernel32: Always use ANSI version of OutputDebugString.
2009-09-28  Stefan Leichterkernel32: Check parameter of CheckRemoteDebuggerPresent...
2009-01-06  Alexandre Julliardkernel32: Moved _DebugOutput to kernel16.c.
2009-01-02  Alexandre Julliardserver: Replace EXCEPTION_RECORD by an explicit definit...
2009-01-02  Alexandre Julliardserver: Simplify the debug_event_t structure.
2008-12-31  Alexandre Julliardserver: Make TEB and PEB client_ptr_t instead of void...
2008-12-31  Alexandre Julliardserver: Make thread entry points client_ptr_t instead...
2008-12-29  Alexandre Julliardserver: Store debugging output strings as client_ptr_t...
2008-12-29  Alexandre Julliardserver: Store module names as client_ptr_t instead...
2008-12-29  Alexandre Julliardserver: Make module handles always 64-bit.
2008-12-08  Alexandre Julliardserver: Add functions for conversions between server...
2008-03-18  Austin Englishkernel32: Spelling fixes.
2007-02-19  Stefan Dösingerkernel32: Add a CheckRemoteDebuggerPresent stub.
2006-09-12  Alexandre Julliardkernel32: Renamed the kernel directory to kernel32.