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d3dx9: Implement D3DXAssembleShaderFromFile.
[wine]
/
dlls
/
kernel32
/
debugger.c
2010-03-15
Henri Verbeet
kernel32: Implement CheckRemoteDebuggerPresent().
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2009-10-08
Alexandre Julliard
kernel32: Move the 16-bit debugger functions to kernel16.c.
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2009-10-06
Andrey Turkin
kernel32: Send debug strings to system-wide monitor.
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2009-10-06
Andrey Turkin
kernel32: Always use ANSI version of OutputDebugString.
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2009-09-28
Stefan Leichter
kernel32: Check parameter of CheckRemoteDebuggerPresent...
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2009-01-06
Alexandre Julliard
kernel32: Moved _DebugOutput to kernel16.c.
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2009-01-02
Alexandre Julliard
server: Replace EXCEPTION_RECORD by an explicit definit...
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2009-01-02
Alexandre Julliard
server: Simplify the debug_event_t structure.
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2008-12-31
Alexandre Julliard
server: Make TEB and PEB client_ptr_t instead of void...
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2008-12-31
Alexandre Julliard
server: Make thread entry points client_ptr_t instead...
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2008-12-29
Alexandre Julliard
server: Store debugging output strings as client_ptr_t...
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2008-12-29
Alexandre Julliard
server: Store module names as client_ptr_t instead...
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2008-12-29
Alexandre Julliard
server: Make module handles always 64-bit.
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2008-12-08
Alexandre Julliard
server: Add functions for conversions between server...
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2008-03-18
Austin English
kernel32: Spelling fixes.
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2007-02-19
Stefan Dösinger
kernel32: Add a CheckRemoteDebuggerPresent stub.
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2006-09-12
Alexandre Julliard
kernel32: Renamed the kernel directory to kernel32.
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