ntdll: Remove unneeded casts.
[wine] / include /
2007-12-28  Dmitry Timoshkovuser32: Reimplement IsHungAppWindow.
2007-12-26  Reece H. Dunninclude: Added the new Vista messages.
2007-12-26  Rob Shearmanrpcss: Use context handles to automatically free runnin...
2007-12-26  Rob Shearmaninclude: Remove semi-colons from the end of cpp_quote...
2007-12-23  Stefan Leichtergdiplus: Partly implement GdipCreateFromHDC2
2007-12-21  Andrey Turkinntdll: Implement BindIoCompletionCallback.
2007-12-20  Alexandre Julliardinclude: Added the mountmgr.h header.
2007-12-20  Stefan Dösingerwined3d: Move the GL info structure into the adapter.
2007-12-19  Dmitry Timoshkovinclude: Add CONTEXT86_EXTENDED_REGISTERS and CONTEXT86...
2007-12-18  Alexandre Julliardntoskrnl.exe: Added implementation for IoCreateDriver...
2007-12-18  David Adamd3dx8: Add definition for MatrixStack.
2007-12-18  Huw Daviesinclude: Add IMimeAllocator.
2007-12-18  Rob Shearmaninclude: Add some context handle defines to rpcdcep.h.
2007-12-18  Rob Shearmaninclude: Add more types and function declarations to...
2007-12-18  Francois Gougetrpcrt4: Add an rpcasync.h header stub and fix the RpcEr...
2007-12-18  Rob Shearmaninclude: Add more NDR types and function declarations...
2007-12-17  Rob Shearmaninclude: Add definitions for RPC_FC_SSTRING and RPC_FC_...
2007-12-14  Maarten Lankhorstinclude: Update oleacc with new constants and IAccessib...
2007-12-14  Rob Shearmaninclude: Make RpcRaiseException DECLSPEC_NORETURN,...
2007-12-12  Marcel Partapinclude/winspool.h: Add FORM_INFO_2.
2007-12-07  Francois GougetAssorted spelling fixes.
2007-12-07  Stefan Dösingerwined3d: Initialize output texcoord .w to 1.0 if needed.
2007-12-06  Roy Sheainclude: Added IDL file for BITS.
2007-12-06  Roy Sheainclude: Added bitsmsg.h header.
2007-12-05  Alexandre Julliardserver: Partial implementation of NtQueryDirectoryObject.
2007-12-05  Alexandre Julliardserver: Implemented EnumWindowStations and EnumDesktops.
2007-12-05  Luis C. Busquets... d3dx8: Implementation of D3DXAssembleShaderFromFileA.
2007-12-05  Dmitry Timoshkovinclude: Add an initial version of oleacc.idl.
2007-12-03  Stefan Dösingerwined3d: Detect the Intel GPU in macbooks.
2007-12-03  Rob Shearmaninclude: Fix the HRESULT_FROM_WIN32 macro to not change...
2007-12-03  Rob Shearmaninclude: Move Wine-specific EH_* defines from winnt...
2007-11-30  Jacek Cabanmshtml.idl: Added IHTMLTable declaration.
2007-11-29  Marco Schusterwined3d: Added a card ID for a 8600 Mobile GT.
2007-11-29  Stefan Dösingerwined3d: Add GL_ARB_texture_rectangles to our opengl...
2007-11-29  Juan Langwincrypt.h: Add values for KP_PADDING key param.
2007-11-28  Stefan Dösingerwined3d: Allow using a different internal format for...
2007-11-28  Stefan Dösingerwined3d: Report some more geforce 7 cards as geforce 7.
2007-11-28  Stefan Leichterd3dx8: Add WINAPI to the prototypes of D3DXMatrixTransf...
2007-11-27  David Adaminclude: Header files for d3dx9_xx.
2007-11-26  Vijay Kiran Kamujuinclude: Add missing definitions for DSS in wincrypt.h.
2007-11-26  David Adamd3dx8: Implement D3DXMatrixTransformation.
2007-11-26  David Adamd3dx8: Implement D3DXQuaternionExp.
2007-11-26  David Adamd3dx8: Implement D3DXQuaternionLn.
2007-11-26  David Adamd3dx8: Implement D3DXQuaternionRotationYawPitchRoll.
2007-11-26  David Adamd3dx8: Implement D3DXQuaternionRotationMatrix.
2007-11-26  David Adamd3dx8: Implement D3DXQuaternionRotationAxis.
2007-11-26  David Adamd3dx8: Implement D3DXQuaternionToAxisAngle.
2007-11-20  David Adamd3dx8: Implement D3DXQuaternionBaryCentric.
2007-11-20  David Adamd3dx8: Implement D3DXQuaternionSquad.
2007-11-20  David Adamd3dx8: Implement D3DXQuaternionSlerp.
2007-11-20  David Adamd3dx8: Implement D3DXQuaternionInverse.
2007-11-20  David Adamd3dx8: Implement D3DXQuaternionMultiply.
2007-11-20  David Adamd3dx8: Implement D3DXColorAdjustContrast.
2007-11-20  David Adamd3dx8: Implement D3DXColorAdjustSaturation.
2007-11-20  David Adamd3dx8: Implement D3DXPlaneTransform.
2007-11-20  David Adamd3dx8: Implement D3DXPlaneFromPoints.
2007-11-20  David Adamd3dx8: Implement D3DXPlaneFromPointNormal.
2007-11-20  Rob Shearmanserver: Change the get_dll_info server request to allow...
2007-11-19  Jacek Cabaninclude: Added isguids.h.
2007-11-19  Rob Shearmaninclude: Add definitions used for AllowSetForegroundWin...
2007-11-16  Stefan Dösingerwined3d: Do not call PreLoad in surface_download_data.
2007-11-16  David Adamd3dx8: Implement D3DXMatrixReflect.
2007-11-16  David Adamd3dx8: Implement D3DXMatrixShadow.
2007-11-16  David Adamd3dx8: Implement D3DXPlaneIntersectLine.
2007-11-16  David Adamd3dx8: Implement D3DXPlaneNormalize.
2007-11-15  Andrey Turkinserver: Pass Information field from async I/O APCs.
2007-11-15  Andrey Turkinws2_32: Make certain winsock functions generate i/o...
2007-11-15  Andrey Turkinserver: Allow async i/o operations to send completion...
2007-11-13  Francois Gougetrpcrt4: Add some missing prototypes and better match...
2007-11-13  Alexandre Julliardinclude: Added definition for SEE_MASK_NOASYNC.
2007-11-13  Francois Gougetcfgmgr32: Flesh out cfgmgr32.h a bit more and fix the...
2007-11-13  Francois Gougetd3dx8: Make d3dx8math.h C++ compatible.
2007-11-13  Francois Gougetacledit: Add wfext.h.
2007-11-13  David Adamd3dx8: Implement D3DXMatrixAffine Transformation.
2007-11-13  Rob Shearmankernel32: Implement GetThreadId.
2007-11-12  Stefan Dösingerwined3d: Load GL_EXT_texture3D from gl 1.2 if the exten...
2007-11-12  Stefan Dösingerwined3d: Extend the gl extension function loading table...
2007-11-12  Stefan Dösingerwined3d: Align the gl function table.
2007-11-12  David Adamd3dx8: Implement D3DXVec3Unproject.
2007-11-12  David Adamd3dx8: Implement D3XMatrixVec3Project.
2007-11-12  David Adamd3dx8: Implement D3XMatrixMultiplyTranspose.
2007-11-12  David Adamd3dx8: Implement D3XMatrixInverse.
2007-11-12  Detlef Riekenbergshell32: Some undocumented defines and functions are...
2007-11-12  Tony Wasserkad3dx8: Implement the C++ stuff of the D3DXCOLOR structure.
2007-11-12  Tony Wasserkad3dx8: Implement the C++ stuff of the D3DXPLANE structure.
2007-11-12  Tony Wasserkad3dx8: Implement the C++ stuff of the D3DXQUATERNION...
2007-11-12  Tony Wasserkad3dx8: Implement the C++ stuff of the D3DXMATRIX structure.
2007-11-12  Tony Wasserkad3dx8: Implement the C++ stuff of the D3DXVECTOR4 struc...
2007-11-12  Tony Wasserkad3dx8: Implement the C++ stuff of the D3DXVECTOR3 struc...
2007-11-12  Tony Wasserkad3dx8: Implement the C++ stuff of the D3DXVECTOR2 struc...
2007-11-12  Jacek Cabanhlink.idl: Added Hlink[Get|Set]SpecialReference declara...
2007-11-09  EA Durbinntoskrnl.exe: Add stub Implementation of IoAllocateWork...
2007-11-09  Stefan Dösingerwined3d: Implement a detection for the MacOS OpenGL...
2007-11-09  Vijay Kiran Kamujuinclude: Add missing defines for RC5, SHA and AES in...
2007-11-08  Hans Leidekkerwldap32: Fix build against latest OpenLDAP release.
2007-11-08  Stefan Dösingerwined3d: Honor the driver's min point size.
2007-11-08  Stefan Dösingerwined3d: Relative addressing offsets are limited to...
2007-11-07  Alexandre Julliarduser32: Make all internal user32 functions and variable...
2007-11-07  Alexandre Julliardinclude: Mark imported functions with hidden visibility.
2007-11-07  Alexandre Julliardinclude: Only use DECLSPEC_IMPORT for Windows compilers...
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