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dbghelp/stabs: Ignore the N_OSO type used on Darwin.
[wine]
/
include
/
d3dx8math.inl
2007-11-12
Tony Wasserka
d3dx8: Implement the C++ stuff of the D3DXCOLOR structure.
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2007-11-12
Tony Wasserka
d3dx8: Implement the C++ stuff of the D3DXPLANE structure.
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2007-11-12
Tony Wasserka
d3dx8: Implement the C++ stuff of the D3DXQUATERNION...
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2007-11-12
Tony Wasserka
d3dx8: Implement the C++ stuff of the D3DXMATRIX structure.
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2007-11-12
Tony Wasserka
d3dx8: Implement the C++ stuff of the D3DXVECTOR4 struc...
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2007-11-12
Tony Wasserka
d3dx8: Implement the C++ stuff of the D3DXVECTOR3 struc...
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2007-11-12
Tony Wasserka
d3dx8: Implement the C++ stuff of the D3DXVECTOR2 struc...
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2007-10-31
David Adam
d3dx8: Fix the condition in D3DXMatrixIsIdentity.
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2007-10-29
Francois Gouget
d3dx8: Make sure d3dx8math.inl compiles fine, whether...
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2007-10-24
David Adam
d3dx8: Implement D3DXPlaneMatrixIsIdentity.
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2007-10-24
David Adam
d3dx8: Implement D3DXPlaneMatrixIdentity.
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2007-10-24
David Adam
d3dx8: Implement D3DXPlaneColorSubtract.
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2007-10-24
David Adam
d3dx8: Implement D3DXPlaneColorAdd.
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2007-10-24
David Adam
d3dx8: Implement D3DXPlaneColorScale.
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2007-10-24
David Adam
d3dx8: Implement D3DXPlaneColorModulate.
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2007-10-24
David Adam
d3dx8: Implement D3DXPlaneColorLerp.
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2007-10-24
David Adam
d3dx8: Implement D3DXPlaneColorNegative.
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2007-10-24
David Adam
d3dx8: Implement D3DXPlaneDotNormalize.
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2007-10-24
David Adam
d3dx8: Implement D3DXPlaneDotCoord.
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2007-10-24
David Adam
d3dx8: Implement D3DXPlaneDot.
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2007-10-22
David Adam
d3dx8: Implement D3DXQuaternionIsIdentity.
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2007-10-22
David Adam
d3dx8: Implement D3DXQuaternionIdentity.
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2007-10-22
David Adam
d3dx8: Implement D3DXQuaternionConjugate.
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2007-10-22
David Adam
d3dx8: Implement D3DXVec3Cross.
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2007-10-22
David Adam
d3dx8: Implement D3DX*Scale.
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2007-10-22
David Adam
d3dx8: Implement D3DX*Minimize.
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2007-10-22
David Adam
d3dx8: Implement D3DX*Maximize.
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2007-10-22
David Adam
d3dx8: Implement D3DX*Lerp.
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2007-10-22
David Adam
d3dx8: Implement D3DX*Subtract.
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2007-10-22
David Adam
d3dx8: Implement D3DX*Add with a test.
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2007-10-22
David Adam
d3dx8: Implement D3DX*Dot with a test.
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2007-10-22
David Adam
d3dx8: Implement D3DX*LengthSq.
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2007-10-22
David Adam
d3dx8: Implement D3DX*Length with a test.
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2007-10-16
Alexandre Julliard
d3dx8: The inline functions should be static instead...
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2007-10-16
David Adam
d3dx8: Implement D3DXVec2Lerp with a test.
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2007-10-16
David Adam
d3dx8: Implement D3DXVecScale with a test.
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2007-10-16
David Adam
d3dx8: Implement D3DXVec2Maximize with a test.
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2007-10-16
David Adam
d3dx8: Implement D3DXVec2Minimize with a test.
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2007-10-16
David Adam
d3dx8: Implement D3DXVec2Subtract with a test.
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2007-10-16
David Adam
d3dx8: Implement D3DXVec2Add with a test.
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2007-10-16
David Adam
d3dx8: Implement D3DXVec2CCW with a test.
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2007-10-16
David Adam
d3dx8: Implement D3DXVec2Dot with a test.
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2007-10-16
David Adam
d3dx8: Implement D3DX8Vec2LengthSq with a test.
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2007-10-16
David Adam
d3dx8: Implement D3DX8Vec2Length with a test.
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