opengl32: ntdll import is still needed when building without optimizations.
[wine] / dlls / mpr / mpr_main.c
2006-05-23  Jonathan ErnstUpdate the address of the Free Software Foundation.
2005-12-09  Vincent BéronAdd some missing includes which contain used prototypes.
2005-09-08  Ge van GeldorpFix DllCanUnloadNow prototype.
2005-08-08  Alexandre JulliardDon't prefix the functions DllCanUnloadNow, DllGetClass...
2004-11-30  Jon GriffithsEnsure DllCanUnloadNow is a truly void function, and...
2004-05-17  Patrik StridvallFixed some issues found by winapi_check.
2004-04-05  Juan Lang- implement loading network providers
2003-09-05  Alexandre JulliardFixed header dependencies to be fully compatible with...
2003-05-12  Aric StewartAdded stub for DllCanUnloadNow.
2002-05-31  Vincent BéronRemoved trailing whitespace.
2002-03-09  Alexandre JulliardAdded LGPL standard comment, and copyright notices...
2001-07-25  Alexandre JulliardRemoved unnecessary inclusion of heap.h.
2001-07-02  Patrik StridvallDocumentation fixes.
2000-11-27  Dimitrie O. PaunRequire {DECLARE,DEFAULT}_DEBUG_CHANNEL statements...
2000-03-24  Patrik StridvallAdded/fixed some documentation reported by winapi_check.
2000-02-16  Alexandre JulliardMoved SystemHeap allocations to the process heap.
1999-08-07  Ulrich WeigandSeparated Win16 (USER) and Win32 (MPR) network routines.