wined3d: Move more fog stuff to the vertex states.
[wine] / dlls / wined3d / surface_base.c
2008-07-10  Francois Gougetwined3d: Move float_32_to_16() to surface_base.c which...
2008-04-22  Austin EnglishSpelling fixes.
2008-04-07  Alexander Dorofeyevwined3d: Don't copy the extra line.
2008-04-02  Stefan Dösingerwined3d: Update copyright lines.
2008-03-25  Alexander Dorofeyevwined3d: Don't store primary surface palette in device...
2008-03-21  Andrew Talbotwined3d: Assign to structs instead of using memcpy.
2008-03-20  Luis Javier Merinowined3d: BltFast dealing correctly with overlapping...
2008-03-03  Stefan Dösingerwined3d: Catch NOP palette changes.
2008-02-26  Stefan Dösingerwined3d: General cross format blitting infrastrucutre...
2008-02-19  Roderick Colenbranderwined3d: The base RealizePalette isn't needed anymore.
2008-02-06  Roderick Colenbranderwined3d: Redownload the surface data in case of a palet...
2008-01-24  Andrew Talbotwined3d: Remove unneeded casts.
2007-11-16  Stefan Dösingerwined3d: Do not call PreLoad in surface_download_data.
2007-11-09  Roderick Colenbranderwined3d: Make sure SFLAG_LOCKED is set at the start...
2007-11-01  Stefan Dösingerwined3d: Disconnect allocatedMemory and Heap allocation.
2007-11-01  Stefan Dösingerwined3d: Move a part of LockRect to the base class.
2007-10-26  Stefan Dösingerwined3d: Begin centralizing surface location management.
2007-09-18  Stefan Dösingerwined3d: Move the software blitting to the base surface...
2007-09-18  Stefan Dösingerwined3d: Move DIB section creation to the base surface...
2007-09-18  Stefan Dösingerwined3d: Clean up SetFormatDesc.
2007-09-18  Stefan Dösingerwined3d: Base surface move, part 2.
2007-09-18  Stefan Dösingerwined3d: Move non-rendering surface specific code to...
2007-09-18  Stefan Dösingerwined3d: Move resource methods to the base surface...
2007-09-18  Stefan Dösingerwined3d: Start of some surface cleanup.