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wined3d: Move more fog stuff to the vertex states.
[wine]
/
dlls
/
wined3d
/
surface_base.c
2008-07-10
Francois Gouget
wined3d: Move float_32_to_16() to surface_base.c which...
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2008-04-22
Austin English
Spelling fixes.
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2008-04-07
Alexander Dorofeyev
wined3d: Don't copy the extra line.
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2008-04-02
Stefan Dösinger
wined3d: Update copyright lines.
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2008-03-25
Alexander Dorofeyev
wined3d: Don't store primary surface palette in device...
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2008-03-21
Andrew Talbot
wined3d: Assign to structs instead of using memcpy.
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2008-03-20
Luis Javier Merino
wined3d: BltFast dealing correctly with overlapping...
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2008-03-03
Stefan Dösinger
wined3d: Catch NOP palette changes.
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2008-02-26
Stefan Dösinger
wined3d: General cross format blitting infrastrucutre...
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2008-02-19
Roderick Colenbrander
wined3d: The base RealizePalette isn't needed anymore.
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2008-02-06
Roderick Colenbrander
wined3d: Redownload the surface data in case of a palet...
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2008-01-24
Andrew Talbot
wined3d: Remove unneeded casts.
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2007-11-16
Stefan Dösinger
wined3d: Do not call PreLoad in surface_download_data.
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2007-11-09
Roderick Colenbrander
wined3d: Make sure SFLAG_LOCKED is set at the start...
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2007-11-01
Stefan Dösinger
wined3d: Disconnect allocatedMemory and Heap allocation.
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2007-11-01
Stefan Dösinger
wined3d: Move a part of LockRect to the base class.
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2007-10-26
Stefan Dösinger
wined3d: Begin centralizing surface location management.
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2007-09-18
Stefan Dösinger
wined3d: Move the software blitting to the base surface...
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2007-09-18
Stefan Dösinger
wined3d: Move DIB section creation to the base surface...
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2007-09-18
Stefan Dösinger
wined3d: Clean up SetFormatDesc.
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2007-09-18
Stefan Dösinger
wined3d: Base surface move, part 2.
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2007-09-18
Stefan Dösinger
wined3d: Move non-rendering surface specific code to...
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2007-09-18
Stefan Dösinger
wined3d: Move resource methods to the base surface...
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2007-09-18
Stefan Dösinger
wined3d: Start of some surface cleanup.
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