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Fill in lots of unimplemented render states.
[wine]
/
dlls
/
ddraw
/
mesa.c
2003-05-20
Lionel Ulmer
Have Lights and Clipplanes transformed properly.
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2003-05-20
Lionel Ulmer
- implement the TFACTOR texture stage state
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2003-05-17
Lionel Ulmer
Silence some TRACEs to better spot real errors.
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2003-05-12
Lionel Ulmer
- separate geometry tracing in a new debug channel...
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2003-02-12
Lionel Ulmer
Handle the COLORVERTEX render state.
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2003-01-23
Christian Costa
Implement vertex and pixel fog.
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2003-01-07
Lionel Ulmer
- rewrote a little bit the state magagement to remove...
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2003-01-07
Christoph Frick
Implementation of (Get|Set)ClipPlane for d3d7.
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2003-01-05
Lionel Ulmer
- fix in the GetHandle method
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2003-01-03
Lionel Ulmer
- some fixes / optimisations in the color keying code
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2003-01-03
Lionel Ulmer
- re-activate the color-keying code
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2003-01-03
Christian Costa
Beginning of state block.
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2003-01-03
Lionel Ulmer
- light improvements
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2003-01-03
Lionel Ulmer
- some additionnal flags logged
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2003-01-02
Lionel Ulmer
- added enumeration of the Reference device (some games...
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2003-01-02
Lionel Ulmer
- removed some useless WARNs
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2003-01-02
Lionel Ulmer
- beginning of Material and Light support for D3D7
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2003-01-02
Lionel Ulmer
Added some blend states.
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2003-01-02
Christian Costa
Handle more blend states.
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2003-01-02
Lionel Ulmer
- do not use the alpha coordinates when ALPHABLEND...
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2002-12-24
Lionel Ulmer
- factorize Clear method between Viewport and Device
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2002-12-24
Lionel Ulmer
Support viewports the D3D7 way.
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2002-12-23
Lionel Ulmer
- fix small TRACE bug introduced in a previous patch
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2002-12-16
Lionel Ulmer
- revert some optimisations breaking some games
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2002-12-16
Christian Costa
Improve traces + small fix.
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2002-12-16
Lionel Ulmer
- fix Twist demo
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2002-12-16
Lionel Ulmer
Supports the ALPHAFUNC and ALPHAREF rendering states.
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2002-12-16
Lionel Ulmer
Add support for the TextureAddress render state.
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2002-12-15
Lionel Ulmer
- rework how texturing is done in the D3D driver
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2002-12-05
Ove Kaaven
Make sure that no files except unknwn.h include wine...
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2002-12-03
Christian Costa
Add support for D3DBLEND_ONE for D3DRENDERSTATE_{DEST...
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2002-11-21
Lionel Ulmer
- Clean up all the D3D COM handling (but the underlayin...
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2002-10-10
Lionel Ulmer
Added some TRACEs to the ddraw code.
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2002-09-25
Christian Costa
Added support for POINT, WIREFRAME and SOLID fill modes.
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2002-05-31
Vincent Béron
Removed trailing whitespace.
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2002-03-09
Alexandre Julliard
Added LGPL standard comment, and copyright notices...
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2001-11-06
François Gouget
Fix the #include order for config.h.
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2000-11-27
Dimitrie O. Paun
Require {DECLARE,DEFAULT}_DEBUG_CHANNEL statements...
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2000-07-16
Lionel Ulmer
- fix Direct3D support and a lot of warnings
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2000-04-09
Marcus Meissner
Restructured DirectDraw. Split into X11 and DGA driver...
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