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d3dx9_36: Add missing GetSamplerIndex method to ID3DXConstantTable.
[wine]
/
include
/
d3d10shader.h
2009-11-04
Henri Verbeet
d3d10: Add a D3D10GetPixelShaderProfile() stub.
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2009-11-04
Henri Verbeet
d3d10: Add a D3D10GetGeometryShaderProfile() stub.
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2009-11-04
Henri Verbeet
d3d10: Add a D3D10GetVertexShaderProfile() stub.
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2009-09-30
Rico Schüller
d3d10: Add the D3D10_CBUFFER_TYPE enum.
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2009-09-01
Henri Verbeet
d3d10: Add the _D3D10_SIGNATURE_PARAMETER_DESC struct.
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2009-08-31
Henri Verbeet
d3d10: Add the D3D10_REGISTER_COMPONENT_TYPE enum.
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2009-08-31
Henri Verbeet
d3d10: Add the D3D10_NAME enum.
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2009-02-27
Henri Verbeet
d3d10: Add the _D3D10_SHADER_MACRO struct.
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2009-02-27
Henri Verbeet
d3d10: Add the D3D10_SHADER flags.
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2009-02-25
Henri Verbeet
d3d10: Add the ID3D10EffectType interface.
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