d3d10: Implement ID3D10EffectVariable::AsDepthStencil().
[wine] / include / d3d10shader.h
2009-09-30  Rico Schüllerd3d10: Add the D3D10_CBUFFER_TYPE enum.
2009-09-01  Henri Verbeetd3d10: Add the _D3D10_SIGNATURE_PARAMETER_DESC struct.
2009-08-31  Henri Verbeetd3d10: Add the D3D10_REGISTER_COMPONENT_TYPE enum.
2009-08-31  Henri Verbeetd3d10: Add the D3D10_NAME enum.
2009-02-27  Henri Verbeetd3d10: Add the _D3D10_SHADER_MACRO struct.
2009-02-27  Henri Verbeetd3d10: Add the D3D10_SHADER flags.
2009-02-25  Henri Verbeetd3d10: Add the ID3D10EffectType interface.