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rpcrt4: Add a stub implementation of RpcServerInqDefaultPrincNameA/W.
[wine]
/
include
/
d3dtypes.h
2012-01-20
Alexandre Julliard
include: Allow using windows.h in Wine code.
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2011-10-27
Michael Stefaniuc
include: Make "long" numeric constants LP64/LLP64 proof...
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2011-06-03
Daniel Scharrer
include: Fix compile error in d3dtypes.h for c++ progra...
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2009-01-04
Michael Stefaniuc
include: Change long to LONG in d3dtypes.h for Win64...
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2006-05-23
Jonathan Ernst
Update the address of the Free Software Foundation.
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2006-02-13
Francois Gouget
d3dtypes: Fix windows.h inclusion.
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2003-09-05
Alexandre Julliard
Fixed header dependencies to be fully compatible with...
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2003-08-28
Dimitrie O. Paun
Use angle brackets (<>) rather than quotes ("") for...
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2002-06-14
Ove Kaaven
- support DirectInput 8 interfaces.
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2002-05-31
Vincent Béron
Removed trailing whitespace.
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2002-03-09
Alexandre Julliard
Added LGPL standard comment, and copyright notices...
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2002-01-31
Patrik Stridvall
Move __stdcall/__cdecl to the right place.
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2001-04-16
Ove Kaaven
Direct3D header update.
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2000-12-03
Francois Gouget
Use the DUMMYUNIONNAME macros so that the headers can...
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2000-07-23
Ove Kaaven
Added a few C++ operators to Direct3D structures, and...
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2000-06-11
Francois Gouget
Reordered the CALLBACK and WINAPI directives so that...
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2000-05-18
Peter Hunnisett
- Added remaining DirectX 3D3 6&7 3D interfaces.
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