ole32: Add on the size of the whole OBJREF structure in the case of custom marshaling.
[wine] / dlls / ddraw /
2004-09-28  Huw DaviesFix a reference leak on failure (spotted by Rob Shearman).
2004-09-08  Alexandre JulliardRemoved some more uses of the non-standard ICOM_THIS...
2004-09-08  Hans LeidekkerFix signed/unsigned comparison warnings.
2004-08-30  James HawkinsAdded API documentation for DirectDrawEnumerateEx.
2004-08-24  Robert ShearmanImplement IDirectDrawClipper_GetClipList for case where...
2004-08-23  Alexandre JulliardGet rid of the no longer used ICOM_MSVTABLE_COMPAT_Dumm...
2004-08-23  Tobias Burnus- Limit number of FIXME()s in Clipper_SetClipList and...
2004-08-12  Alexandre JulliardGet rid of the non-standard ICOM_VTABLE macro.
2004-08-06  Christian CostaImplemented IDirect3DDevice{2,3}::GetLightState.
2004-08-02  Lionel Ulmer- add S3TC support to BltFast (fixes NOLF)
2004-08-02  Christian CostaImproved IDirect3DViewportImpl_3_2_1_TransformVertices...
2004-08-02  Christian CostaFixed D3DOP_STATELIGHT opcode.
2004-08-02  Christian CostaMoved libtxc_dxt definitions into ddraw headers.
2004-08-02  Lionel Ulmer- Fix compilation on boxes without OpenGL installed.
2004-07-30  Christian CostaAdded native and emulated S3TC support.
2004-07-12  Lionel UlmerBetter handle the frame-buffer locking case.
2004-07-06  Marcus MeissnerCOPY_COLORKEY_FX: Do not use lvalue casts.
2004-06-04  Lionel UlmerMove the FPS computation from the D3D code to the commo...
2004-05-14  Ivan Leo Murray... Updated the version info of all DirectX dlls to the...
2004-04-12  Lionel UlmerAdd the possibility to save a snapshot of the backbuffer at
2004-04-07  Alexandre JulliardFixed a couple of header files ordering issues.
2004-03-27  James PerryFix handling of D3DBLEND_BOTH* blend modes.
2004-03-24  Alexandre Julliard.spec.c files are no longer used for 32-bit dlls.
2004-03-23  Christian CostaDo not return an error when setting a material to NULL.
2004-03-22  Christian CostaEnable creation of a zbuffer in system memory.
2004-03-20  Christian CostaImprove D3D7 compatibility.
2004-03-16  Elias RossAdded 24-bit color key support in DIB_DirectDrawSurface...
2004-03-16  Christian CostaDD_STRUCT_COPY_BYSIZE: Do not clear more that struct...
2004-03-12  Dmitry TimoshkovCreateDIBSection takes a const pointer to BITMAPINFO.
2004-03-04  Alexandre JulliardMoved more GDI definitions to gdi_private.h.
2004-03-02  Alexandre JulliardWe no longer use the .exe.spec.c files.
2004-02-20  Patrik StridvallFixed some issues found by winapi_check.
2004-02-16  Sami AarioNo need to link against the uuid library.
2004-02-16  Sami AarioAdded surface tests.
2004-02-11  Dmitry TimoshkovThere is no point in specifying both MEM_RESERVE and...
2004-01-30  Lionel UlmerFix palette deletion issue seen in DungeonKeeper.
2004-01-30  Lionel UlmerFix the Z transform in the XYRZHW case.
2004-01-27  Alexandre JulliardOnly link against libdxguid where necessary.
2004-01-27  Francois GougetAdd missing '\n's to debug traces.
2004-01-20  Francois GougetAdd trailing '\n's to ok() calls.
2003-12-30  Lionel UlmerAlso remove in the D3D code the pedantic check on the...
2003-12-08  Lionel UlmerLimit usage of vertex arrays to correct states.
2003-11-25  Lionel UlmerUse vertex arrays when possible.
2003-11-18  Lionel UlmerFix some other multi-texturing problems.
2003-11-18  Sami AarioAdded some conformance tests for ddraw. These enumerate...
2003-11-17  Lionel UlmerFix graphical corruption on surface lock when multi...
2003-11-11  Lionel UlmerFix parsing of GL version string in X.Y cases.
2003-11-11  Lionel UlmerBetter color-keying support.
2003-11-09  Lionel UlmerFix some stupid bug with missing braces.
2003-10-16  Christian CostaAdd support for all Z buffer depths that are lower...
2003-10-14  Christian CostaAdd necessary AddRef/Release stuff to {Set/Get}CurrentV...
2003-10-11  Dimitrie O. PaunRemove SYMBOLFILE and LDDLLFLAGS from Makefiles.
2003-10-06  Daniel MarmierFixed warnings with gcc option "-Wwrite-strings".
2003-09-30  Alex Pasadyn- Add more logging to resolution changes and queries.
2003-09-30  Christian CostaSmall lighting fix.
2003-09-27  Dimitrie O. PaunMerge documentation/status/directdraw into the ddraw...
2003-09-16  Alex PasadynEnable resolution changes for older D3D/DDraw applications.
2003-09-15  Lionel Ulmer- add ZBuffer write support
2003-09-15  Lionel UlmerUse ddraw_geom in the execute buffer code.
2003-09-10  Alexandre JulliardRemoved the A/W constants for builtin cursors, icons...
2003-09-05  Alexandre JulliardFixed header dependencies to be fully compatible with...
2003-08-20  Alexandre Julliardwinnls.h must not include winbase.h.
2003-08-18  Lionel UlmerAdded support for multi-texturing.
2003-08-05  Lionel UlmerSupport the mimap lod bias extension.
2003-08-05  Lionel UlmerProper MIRROR texture address support.
2003-08-02  Lionel UlmerReport some news caps that were added in DX6.
2003-07-30  Alexandre JulliardMake the DllRegisterServer, DllRegisterServerEx, DllUnr...
2003-07-30  Lionel UlmerFixed the TEXCOORDINDEX code.
2003-07-30  Lionel UlmerAdded ddraw_tex to add texture snooping without needing...
2003-07-28  Lionel UlmerBetter caps support (ie more in line with what GL reports).
2003-07-26  Lionel Ulmer- added a ddraw_fps debug channel
2003-07-19  John K. HohmImplement DllRegisterServer and DllUnregisterServer...
2003-07-16  Lionel Ulmer- do not forget to set the 'initial_upload_done' flag...
2003-07-15  Francois GougetSpelling fixes (s/occured/occurred/ and variants).
2003-07-15  Lionel UlmerSome broken games do not put the TEXTURE flags in the...
2003-07-11  Lionel Ulmer- added fast-path for color-keyed Blts
2003-07-08  Lionel Ulmer- fix FPS computation
2003-06-30  Dmitry TimoshkovFor all DLLs with defined DllMain and which do not...
2003-06-23  Lionel Ulmer- some TRACEing fixes
2003-06-18  Francois Gouget'sizeof type' is best avoided as it won't always compil...
2003-06-16  Lionel Ulmer- rewrote the buffer to buffer fast path using Texture...
2003-06-16  Lionel Ulmer- fix some regressions
2003-06-16  Lionel Ulmer- GL state change optimizations
2003-06-13  Lionel Ulmer- fixes the COLORFILL case for front-buffer
2003-06-13  Christian CostaFix matrix multiplication.
2003-06-13  Lionel UlmerBe more stringent in the 'Lock' invalid RECT check.
2003-06-13  Lionel UlmerFix the BLT COLOR_FILL case.
2003-06-04  Lionel Ulmer- fix the texture upload code when RECT is actually...
2003-06-04  Lionel Ulmer- Viewport hack to get some old D3D1 games to work
2003-06-04  Lionel Ulmer- small TRACEing fix
2003-06-04  Lionel Ulmer- fix (stupid) regressions introduced by last series...
2003-06-04  Lionel Ulmer- some GL critical section fixes
2003-06-04  Lionel Ulmer- proper (tested on Win2K) reference counting for Direc...
2003-06-04  Lionel UlmerFixed a bug in the FrameBuffer => Texture blits.
2003-06-04  Lionel Ulmer- added RECT support to the texture upload code
2003-06-04  Lionel Ulmer- some clean-ups (extension code to be added soon)
2003-06-04  Lionel UlmerRefactoring of the texture upload code.
2003-06-04  Lionel UlmerFix texture parameters handling on texture change.
2003-06-04  Lionel Ulmer- remove some extraneous saving of the read buffer...
2003-06-04  Lionel Ulmer- protect viewport setting with GL lock
next