quartz: Reorder some functions to avoid forward declarations.
[wine] / include / d3dx8math.inl
2007-11-12  Tony Wasserkad3dx8: Implement the C++ stuff of the D3DXCOLOR structure.
2007-11-12  Tony Wasserkad3dx8: Implement the C++ stuff of the D3DXPLANE structure.
2007-11-12  Tony Wasserkad3dx8: Implement the C++ stuff of the D3DXQUATERNION...
2007-11-12  Tony Wasserkad3dx8: Implement the C++ stuff of the D3DXMATRIX structure.
2007-11-12  Tony Wasserkad3dx8: Implement the C++ stuff of the D3DXVECTOR4 struc...
2007-11-12  Tony Wasserkad3dx8: Implement the C++ stuff of the D3DXVECTOR3 struc...
2007-11-12  Tony Wasserkad3dx8: Implement the C++ stuff of the D3DXVECTOR2 struc...
2007-10-31  David Adamd3dx8: Fix the condition in D3DXMatrixIsIdentity.
2007-10-29  Francois Gougetd3dx8: Make sure d3dx8math.inl compiles fine, whether...
2007-10-24  David Adamd3dx8: Implement D3DXPlaneMatrixIsIdentity.
2007-10-24  David Adamd3dx8: Implement D3DXPlaneMatrixIdentity.
2007-10-24  David Adamd3dx8: Implement D3DXPlaneColorSubtract.
2007-10-24  David Adamd3dx8: Implement D3DXPlaneColorAdd.
2007-10-24  David Adamd3dx8: Implement D3DXPlaneColorScale.
2007-10-24  David Adamd3dx8: Implement D3DXPlaneColorModulate.
2007-10-24  David Adamd3dx8: Implement D3DXPlaneColorLerp.
2007-10-24  David Adamd3dx8: Implement D3DXPlaneColorNegative.
2007-10-24  David Adamd3dx8: Implement D3DXPlaneDotNormalize.
2007-10-24  David Adamd3dx8: Implement D3DXPlaneDotCoord.
2007-10-24  David Adamd3dx8: Implement D3DXPlaneDot.
2007-10-22  David Adamd3dx8: Implement D3DXQuaternionIsIdentity.
2007-10-22  David Adamd3dx8: Implement D3DXQuaternionIdentity.
2007-10-22  David Adamd3dx8: Implement D3DXQuaternionConjugate.
2007-10-22  David Adamd3dx8: Implement D3DXVec3Cross.
2007-10-22  David Adamd3dx8: Implement D3DX*Scale.
2007-10-22  David Adamd3dx8: Implement D3DX*Minimize.
2007-10-22  David Adamd3dx8: Implement D3DX*Maximize.
2007-10-22  David Adamd3dx8: Implement D3DX*Lerp.
2007-10-22  David Adamd3dx8: Implement D3DX*Subtract.
2007-10-22  David Adamd3dx8: Implement D3DX*Add with a test.
2007-10-22  David Adamd3dx8: Implement D3DX*Dot with a test.
2007-10-22  David Adamd3dx8: Implement D3DX*LengthSq.
2007-10-22  David Adamd3dx8: Implement D3DX*Length with a test.
2007-10-16  Alexandre Julliardd3dx8: The inline functions should be static instead...
2007-10-16  David Adamd3dx8: Implement D3DXVec2Lerp with a test.
2007-10-16  David Adamd3dx8: Implement D3DXVecScale with a test.
2007-10-16  David Adamd3dx8: Implement D3DXVec2Maximize with a test.
2007-10-16  David Adamd3dx8: Implement D3DXVec2Minimize with a test.
2007-10-16  David Adamd3dx8: Implement D3DXVec2Subtract with a test.
2007-10-16  David Adamd3dx8: Implement D3DXVec2Add with a test.
2007-10-16  David Adamd3dx8: Implement D3DXVec2CCW with a test.
2007-10-16  David Adamd3dx8: Implement D3DXVec2Dot with a test.
2007-10-16  David Adamd3dx8: Implement D3DX8Vec2LengthSq with a test.
2007-10-16  David Adamd3dx8: Implement D3DX8Vec2Length with a test.