include: Avoid redefinition of WIN32 in twain.h.
[wine] / include / wine / wined3d.idl
2009-02-17  Stefan Dösingerwined3d: Duplicate GL textures for srgb switching.
2009-01-16  Henri Verbeetwined3d: Add an IWineD3DDeviceParent interface.
2009-01-14  Henri Verbeetwined3d: Remove AddDirtyRect() from the public interface.
2009-01-14  Henri Verbeetwined3d: Remove AddDirtyBox() from the public interface.
2009-01-14  Henri Verbeetwined3d: Remove CleanDirtyBox().
2009-01-09  Stefan Dösingerddrawex: Add a test for the permanent DC function.
2009-01-08  Henri Verbeetwined3d: Simplify handling of swizzled attributes.
2009-01-08  Henri Verbeetwined3d: Move position_transformed out of u.s in struct...
2009-01-06  Henri Verbeetwined3d: Renumber WINED3DTEXTURESTAGESTATETYPE enum...
2009-01-05  Henri Verbeetwined3d: Remove unused enum elements from WINED3DTEXTUR...
2009-01-03  Henri Verbeetd3d: Fix the value of D3DFVF_POSITION_MASK.
2008-12-17  Henri Verbeetwined3d: Remove GetFVF() and SetFVF() from IWineD3DDevice.
2008-12-12  Henri Verbeetwined3d: Don't reparse the entire shader just to update...
2008-12-02  Henri Verbeetwined3d: Const correctness fixes.
2008-12-01  Henri Verbeetwined3d: Make the lpData member of WineDirect3DStridedD...
2008-11-28  Henri Verbeetwined3d: Const correctness fixes for device.c.
2008-11-25  Henri Verbeetwined3d: Const correctness fixes.
2008-11-25  Henri Verbeetwined3d: Use IDL to generate wined3d.h.