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include: Avoid redefinition of WIN32 in twain.h.
[wine]
/
include
/
wine
/
wined3d.idl
2009-02-17
Stefan Dösinger
wined3d: Duplicate GL textures for srgb switching.
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2009-01-16
Henri Verbeet
wined3d: Add an IWineD3DDeviceParent interface.
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2009-01-14
Henri Verbeet
wined3d: Remove AddDirtyRect() from the public interface.
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2009-01-14
Henri Verbeet
wined3d: Remove AddDirtyBox() from the public interface.
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2009-01-14
Henri Verbeet
wined3d: Remove CleanDirtyBox().
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2009-01-09
Stefan Dösinger
ddrawex: Add a test for the permanent DC function.
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2009-01-08
Henri Verbeet
wined3d: Simplify handling of swizzled attributes.
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2009-01-08
Henri Verbeet
wined3d: Move position_transformed out of u.s in struct...
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2009-01-06
Henri Verbeet
wined3d: Renumber WINED3DTEXTURESTAGESTATETYPE enum...
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2009-01-05
Henri Verbeet
wined3d: Remove unused enum elements from WINED3DTEXTUR...
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2009-01-03
Henri Verbeet
d3d: Fix the value of D3DFVF_POSITION_MASK.
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2008-12-17
Henri Verbeet
wined3d: Remove GetFVF() and SetFVF() from IWineD3DDevice.
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2008-12-12
Henri Verbeet
wined3d: Don't reparse the entire shader just to update...
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2008-12-02
Henri Verbeet
wined3d: Const correctness fixes.
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2008-12-01
Henri Verbeet
wined3d: Make the lpData member of WineDirect3DStridedD...
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2008-11-28
Henri Verbeet
wined3d: Const correctness fixes for device.c.
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2008-11-25
Henri Verbeet
wined3d: Const correctness fixes.
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2008-11-25
Henri Verbeet
wined3d: Use IDL to generate wined3d.h.
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