2003-02-01 |
Jason Edmeades | Correct some capabilities, and default others to fully... |
tree | commitdiff |
2003-01-30 |
Raphael Junqueira | - Defer of IDirect3DVertexShader_SetConstant, waiting for |
tree | commitdiff |
2003-01-28 |
Raphael Junqueira | Some needed cleanups for future dx9 and d3d common... |
tree | commitdiff |
2003-01-24 |
Jason Edmeades | Add support for color material sources, with help from... |
tree | commitdiff |
2003-01-23 |
Jason Edmeades | Use device max lights and clipplane support. Also chang... |
tree | commitdiff |
2003-01-23 |
Alexandre Julliard | Added -Wpointer-arith gcc flag, and fixed the resulting... |
tree | commitdiff |
2003-01-21 |
Jason Edmeades | Ensure using correct args during complement texture... |
tree | commitdiff |
2003-01-21 |
Jason Edmeades | Restore the texture env mode on SetTexture - Fixes... |
tree | commitdiff |
2003-01-20 |
Jason Edmeades | Only reload the mipmap images when dirty. |
tree | commitdiff |
2003-01-14 |
Raphael Junqueira | - beginning of vertex matrix blending using extensions... |
tree | commitdiff |
2003-01-14 |
Raphael Junqueira | Beginning of more COM compliant behavior: |
tree | commitdiff |
2003-01-14 |
Jason Edmeades | Copyrect should flag destination texture as dirty,... |
tree | commitdiff |
2003-01-14 |
Jason Edmeades | Add support for some of the texture address states... |
tree | commitdiff |
2003-01-14 |
Raphael Junqueira | - move input and output data in VertexShader struct |
tree | commitdiff |
2003-01-09 |
Jason Edmeades | Calculate starting position for a copyrect correctly. |
tree | commitdiff |
2003-01-08 |
Dan Kegel | Change RECT to use LONG to match win32 standard headers... |
tree | commitdiff |
2003-01-07 |
Dimitrie O. Paun | Define NONAMELESS{STRUCT,UNION} explicitly in the files... |
tree | commitdiff |
2003-01-03 |
Jason Edmeades | Added basic support for mipmaping, verified using sampl... |
tree | commitdiff |
2003-01-03 |
Jason Edmeades | - Use faster vertex arrays (rather than processing... |
tree | commitdiff |
2003-01-02 |
Patrik Stridvall | Fixed some issues found by winapi_check. |
tree | commitdiff |
2003-01-02 |
Raphael Junqueira | - integration with DrawPrimitive |
tree | commitdiff |
2002-12-23 |
Jason Edmeades | Query opengl to ensure it supports multitexture, and... |
tree | commitdiff |
2002-12-18 |
Raphael Junqueira | - some fixes in CreateDevice init |
tree | commitdiff |
2002-12-17 |
Jason Edmeades | The simple bits of fog. |
tree | commitdiff |
2002-12-17 |
Raphael Junqueira | - some D3D8 fixes |
tree | commitdiff |
2002-12-13 |
Jason Edmeades | Thanks to Lucho, text support in samples now starts to |
tree | commitdiff |
2002-12-12 |
Alexandre Julliard | Added .spec.def files. |
tree | commitdiff |
2002-11-15 |
Lionel Ulmer | Load OpenGL library dynamically from x11drv. |
tree | commitdiff |
2002-11-12 |
Jason Edmeades | - Fix bug in multitexturing introduced during dummy... |
tree | commitdiff |
2002-11-06 |
Jason Edmeades | - Stencil mapping now works (it helps to actually alloc... |
tree | commitdiff |
2002-11-04 |
Alexandre Julliard | Made the dll entry point default to DllMain and removed... |
tree | commitdiff |
2002-10-28 |
Jason Edmeades | Handle texture FVF formats when no texture is bound. |
tree | commitdiff |
2002-10-28 |
Jason Edmeades | Add copyrects support. |
tree | commitdiff |
2002-10-28 |
Jason Edmeades | - Initialize the texture state information. |
tree | commitdiff |
2002-10-25 |
Jason Edmeades | Define the main directx8 entrypoint. |
tree | commitdiff |
2002-10-22 |
Jason Edmeades | Beginnings of Stencil support. |
tree | commitdiff |
2002-10-21 |
Jason Edmeades | Add the basic support for volume textures / volumes... |
tree | commitdiff |
2002-10-18 |
Alexandre Julliard | Fixed warnings caused by conversion to -DSTRICT. |
tree | commitdiff |
2002-10-17 |
Jason Edmeades | - Dont set lighting during draw primitive, rely on... |
tree | commitdiff |
2002-10-13 |
Jason Edmeades | - ClipPlanes work better. |
tree | commitdiff |
2002-10-11 |
Jason Edmeades | Significantly improve the lighting code. |
tree | commitdiff |
2002-10-07 |
Jason Edmeades | Various fixes, typos corrected and clarifying trace... |
tree | commitdiff |
2002-10-01 |
Alexandre Julliard | Moved X flags and libraries out of Make.rules into... |
tree | commitdiff |
2002-09-27 |
Jason Edmeades | Initial D3D8 implementation. |
tree | commitdiff |
2002-06-25 |
Sylvain Petreolle | Created d3d8 stub dll. |
tree | commitdiff |
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