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gdiplus: Fill path gradients with a solid color.
[wine]
/
dlls
/
d3d10
/
utils.c
2011-12-12
Henri Verbeet
d3d10: Add a short description to skip_dword_unknown().
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2011-11-16
Henri Verbeet
d3d10: Implement D3D10StateBlockMaskDisableCapture().
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2010-07-21
Rico Schüller
d3d10: Add data and size check to parse_dxbc().
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2010-07-21
Rico Schüller
d3d10: Move some helper funcs to utils.
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2009-09-10
Henri Verbeet
d3d10: Add a debug function for D3D10_SHADER_VARIABLE_TYPE.
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2009-09-10
Henri Verbeet
d3d10: Add a debug function for D3D10_SHADER_VARIABLE_C...
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2009-09-09
Henri Verbeet
d3d10: Implement ID3D10EffectVariable::GetType().
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2008-11-13
Henri Verbeet
d3d10core: Implement ID3D10Device in d3d10core instead...
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2008-10-21
Henri Verbeet
d3d10: Add a debug function for D3D10_PRIMITIVE_TOPOLOGY.
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2008-10-21
Henri Verbeet
d3d10: Add a debug function for DXGI_FORMAT.
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2008-10-21
Henri Verbeet
d3d10: Add a debug function for D3D10_DRIVER_TYPE.
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