msvcr100: Added _sprintf_p implementation.
[wine] / include / d3dtypes.h
2012-12-07  Henri Verbeetddraw: Avoid LPDDSURFACEDESC.
2012-12-07  Henri Verbeetddraw: Avoid LPDDPIXELFORMAT.
2012-01-20  Alexandre Julliardinclude: Allow using windows.h in Wine code.
2011-10-27  Michael Stefaniucinclude: Make "long" numeric constants LP64/LLP64 proof...
2011-06-03  Daniel Scharrerinclude: Fix compile error in d3dtypes.h for c++ progra...
2009-01-04  Michael Stefaniucinclude: Change long to LONG in d3dtypes.h for Win64...
2006-05-23  Jonathan ErnstUpdate the address of the Free Software Foundation.
2006-02-13  Francois Gougetd3dtypes: Fix windows.h inclusion.
2003-09-05  Alexandre JulliardFixed header dependencies to be fully compatible with...
2003-08-28  Dimitrie O. PaunUse angle brackets (<>) rather than quotes ("") for...
2002-06-14  Ove Kaaven- support DirectInput 8 interfaces.
2002-05-31  Vincent BéronRemoved trailing whitespace.
2002-03-09  Alexandre JulliardAdded LGPL standard comment, and copyright notices...
2002-01-31  Patrik StridvallMove __stdcall/__cdecl to the right place.
2001-04-16  Ove KaavenDirect3D header update.
2000-12-03  Francois GougetUse the DUMMYUNIONNAME macros so that the headers can...
2000-07-23  Ove KaavenAdded a few C++ operators to Direct3D structures, and...
2000-06-11  Francois GougetReordered the CALLBACK and WINAPI directives so that...
2000-05-18  Peter Hunnisett- Added remaining DirectX 3D3 6&7 3D interfaces.