d3d10.idl: Added CD3D10_TEXTURE1D_DESC declaration.
[wine] / include / wine /
2011-07-11  Alexandre Julliardgdi32: Compute StretchBlt rectangles in gdi32.
2011-07-07  Alexandre Julliardgdi32: Export the gdi_physdev structure for the externa...
2011-07-05  Henri Verbeetwined3d: Make D3DRS_ZBIAS work.
2011-06-24  Henri Verbeetwined3d: Request per-surface palettes in the client...
2011-06-24  Henri Verbeetwined3d: Explicitly set surface alignment in the client...
2011-06-23  Henri Verbeetd3d8: Implement IDirect3DVolume8 private data handling...
2011-06-22  Henri Verbeetddraw: Implement surface private data handling on top...
2011-06-21  Alexandre Julliardserver: Allow setting a zero-size clip rectangle.
2011-06-21  Vincent Povirkserver: Implement RegisterHotKey/UnregisterHotKey.
2011-06-20  Henri Verbeetd3d8: Implement IDirect3DVolumeTexture8 private data...
2011-06-20  Henri Verbeetd3d9: Implement IDirect3DCubeTexture9 private data...
2011-06-17  Henri Verbeetd3d8: Implement IDirect3DIndexBuffer8 private data...
2011-06-17  Henri Verbeetd3d9: Implement IDirect3DVertexBuffer9 private data...
2011-06-10  Stefan Dösingerwined3d: Silence R16 and AL16 fourcc warnings.
2011-06-07  Henri Verbeetwined3d: Get rid of wined3d_texture_get_type().
2011-05-24  Jörg Höhleinclude: Use SEGPTR for 16bit string pointers in MCI_...
2011-05-19  Henri Verbeetwined3d: Make wined3d.h a normal header file again.
2011-05-19  Henri Verbeetwined3d: Get rid of the IWineD3DDeviceParent interface.
2011-05-17  Henri Verbeetwined3d: Remove COM from the device implementation.
2011-05-17  Henri Verbeetwined3d: Remove state management methods from the IWine...
2011-05-11  Henri Verbeetwined3d: Remove object creation methods from the IWineD...
2011-05-06  Alexandre Julliardserver: Add separate requests for getting/setting the...
2011-05-03  Damjan Jovanovicmmsystem: Use SEGPTR for 16 bit string pointers in...
2011-04-29  Henri Verbeetwined3d: Remove COM from the surface implementation.
2011-04-26  Henri Verbeetwined3d: Remove IWineD3DSurface::PrivateSetup() from...
2011-04-22  Stefan Dösingerd3d: Map D3DRS_ZBIAS to WINED3DRS_DEPTHBIAS.
2011-04-22  Henri Verbeetwined3d: Get rid of IWineD3DSurface::GetType().
2011-04-22  Henri Verbeetwined3d: Get rid of wined3d_volume_get_type().
2011-04-22  Henri Verbeetwined3d: Get rid of wined3d_buffer_get_type().
2011-04-20  Alexandre Julliardserver: Also return the previous cursor position in...
2011-04-20  André Hentschelserver: Remove Alpha support.
2011-04-18  Alexandre Julliardserver: Store a mapping instead of a file for process...
2011-04-18  Henri Verbeetwined3d: Remove IWineD3DSurface::GetImplType() from...
2011-04-15  Henri Verbeetwined3d: Get rid of the IWineD3DBase interface.
2011-04-15  Henri Verbeetwined3d: Get rid of the IWineD3DResource interface.
2011-04-15  Henri Verbeetwined3d: Remove COM from the volume implementation.
2011-04-14  Henri Verbeetwined3d: Remove COM from the swapchain implementation.
2011-04-13  Henri Verbeetwined3d: Remove IWineD3DSwapChain::Destroy() from the...
2011-04-13  Henri Verbeetwined3d: Get rid of the swapchain destroy callback.
2011-04-08  Henri Verbeetwined3d: Don't free D3D swapchains until the wined3d...
2011-04-06  Aric Stewartstrmbase: Add OutputQueue_EOS implementation.
2011-04-06  Aric Stewartstrmbase: Create OutputQueue for queuing outgoing samples.
2011-04-06  Henri Verbeetwined3d: Remove COM from the rendertarget view implemen...
2011-04-05  Alexandre Julliardserver: Post a message to the desktop window when the...
2011-03-31  Alexandre Julliardserver: Return the time of last change along with the...
2011-03-31  Henri Verbeetwined3d: Remove COM from the shader implementation.
2011-03-30  Henri Verbeetwined3d: Get rid of IWineD3DPixelShader.
2011-03-30  Henri Verbeetwined3d: Get rid of IWineD3DGeometryShader.
2011-03-30  Henri Verbeetwined3d: Get rid of IWineD3DVertexShader.
2011-03-29  Henri Verbeetwined3d: Move IWineD3DVertexShader::SetLocalConstantsF...
2011-03-28  Henri Verbeetwined3d: Remove COM from the texture implementation.
2011-03-18  Henri Verbeetwined3d: Get rid of IWineD3DCubeTexture.
2011-03-17  Henri Verbeetwined3d: Get rid of IWineD3DBaseTexture::IsCondNP2().
2011-03-17  Henri Verbeetwined3d: Get rid of IWineD3DTexture.
2011-03-16  Henri Verbeetwined3d: Get rid of IWineD3DVolumeTexture.
2011-03-15  Henri Verbeetwined3d: Generalize AddDirtyRect() / AddDirtyBox()...
2011-03-15  Henri Verbeetwined3d: Get rid of IWineD3DVolumeTexture::Unmap().
2011-03-15  Henri Verbeetwined3d: Get rid of IWineD3DVolumeTexture::Map().
2011-03-14  Henri Verbeetwined3d: Get rid of IWineD3DCubeTexture::Unmap().
2011-03-14  Henri Verbeetwined3d: Get rid of IWineD3DCubeTexture::Map().
2011-03-14  Henri Verbeetwined3d: Get rid of IWineD3DTexture::Unmap().
2011-03-14  Henri Verbeetwined3d: Get rid of IWineD3DTexture::Map().
2011-03-11  Henri Verbeetwined3d: Get rid of wined3d_buffer_get_desc().
2011-03-11  Henri Verbeetwined3d: Get rid of IWineD3DVolume::GetDesc().
2011-03-11  Henri Verbeetwined3d: Get rid of IWineD3DSurface::GetDesc().
2011-03-10  Henri Verbeetwined3d: Get rid of IWineD3DBaseTexture::GetSubResource...
2011-03-10  Henri Verbeetwined3d: Generalize GetSurfaceLevel() / GetVolumeLevel...
2011-03-09  Henri Verbeetwined3d: Move the GetLevelDesc() functions to the IWine...
2011-03-09  Henri Verbeetwined3d: Merge the various resource desc structures.
2011-03-08  Henri Verbeetwined3d: Don't require container parents for IWineD3DDe...
2011-03-04  Henri Verbeetwined3d: Remove COM from the buffer implementation.
2011-03-02  Alexandre Julliardserver: Invoke low-level hardware hooks directly from...
2011-03-02  Alexandre Julliardserver: Pass the original hardware input data to the...
2011-03-01  Henri Verbeetwined3d: Make IWineD3DResourceImpl an independent struc...
2011-03-01  Alexandre Julliardserver: Don't pass a thread id to send_hardware_message...
2011-02-28  Henri Verbeetwined3d: Remove IWineD3DResource::UnLoad() from the...
2011-02-25  Alexandre Julliardserver: Store the cursor clip rectangle in the server.
2011-02-25  Alexandre Julliardserver: Store the global cursor position in the server.
2011-02-04  Henri Verbeetwined3d: Remove COM from the query implementation.
2011-02-04  Henri Verbeetwined3d: Remove COM from the clipper implementation.
2011-02-03  Henri Verbeetwined3d: Remove COM from the palette.
2011-02-03  Henri Verbeetwined3d: Remove COM from the vertex declaration.
2011-02-02  Henri Verbeetwined3d: Remove COM from IWineD3D.
2011-01-31  Eric Pouechwinedump: Added definition and dumping of thread local...
2011-01-31  Henri Verbeetwined3d: Remove COM from the stateblock.
2011-01-27  Henri Verbeetwined3d: Add support for the NULL format.
2011-01-24  Henri Verbeetwined3d: Remove IWineD3DSurface::DrawOverlay() from...
2011-01-24  Henri Verbeetwined3d: Remove IWineD3DSurface::RealizePalette() from...
2011-01-21  Henri Verbeetwined3d: Remove IWineD3DVolume::LoadTexture() from...
2011-01-21  Henri Verbeetwined3d: Get rid of IWineD3DSurface::GetData().
2011-01-21  Henri Verbeetwined3d: Remove IWineD3DSurface::LoadTexture() from...
2011-01-21  Henri Verbeetwined3d: Remove IWineD3DSurface::BindTexture() from...
2011-01-19  Piotr Cabanserver: Return multiple events in read_changes.
2011-01-19  Eric Pouechdbghelp, winedump: Added definition for S_FRAMEPROC_V2...
2011-01-18  Eric Pouechwinedump: Added stream header support.
2011-01-11  Alexandre Julliardwinedump: Print the machine field from the PDB symbol...
2011-01-10  Eric Pouechwinedump: Added support for dumping FPO streams.
2011-01-05  Henri Verbeetwined3d: Remove IWineD3DBaseTexture::BindTexture()...
2011-01-01  Alexandre JulliardUpdate copyright info for 2011.
2010-12-27  Alexandre Julliardconfigure: Get rid of the replacement function for...
next