Some more texture ops fixes.
[wine] / dlls / d3d8 / utils.c
2004-06-21  Christian CostaSome more texture ops fixes.
2004-06-14  Raphael Junqueira- fix version string
2004-06-02  Raphael JunqueiraCompile fix.
2004-05-28  Christian CostaImplemented some texture operations using ATI_texture_e...
2004-05-27  Raphael Junqueira- the hardware GL vendors (NVidia and ATI) can support...
2004-05-19  Raphael Junqueira- first draft of D3DCLIPSTATUS8 handling (not really...
2004-04-29  Raphael Junqueira- Fix compilation again using olders GL headers
2004-04-26  Christian CostaImplemented fast rendering to a texture using glCopyTex...
2004-04-26  Raphael Junqueira- implement SetRenderState D3DRS_FOGENABLE/D3DRS_RANGEF...
2004-03-31  Francois GougetAssorted spelling and case fixes.
2004-03-30  Raphael Junqueira- more Extensions work (begin to detect ATI extensions)
2004-03-23  Francois GougetAssorted spelling fixes.
2004-01-06  Francois GougetAssorted spelling fixes.
2003-09-19  Jason EdmeadesGL doesn't like incorrect lengths passed into DXTN...
2003-09-05  Alexandre JulliardFixed header dependencies to be fully compatible with...
2003-08-15  Jason EdmeadesDXT1/3/5 support was broken, but unnoticeable since...
2003-07-03  Jason EdmeadesImplement UpdateTexture for 2D textures only.
2003-06-18  Raphael Junqueira- dsound and d3d works better when x11drv locks/unlocks...
2003-06-13  Jason EdmeadesFix the texture operations to resolve glitches shown...
2003-06-13  Jason EdmeadesMake the fixed function pipeline support multiple strea...
2003-06-06  Raphael JunqueiraFixed compilation problems.
2003-06-04  Jason EdmeadesAdd support for a lot of the remaining texture ops...
2003-06-04  Raphael Junqueira- some cleanups
2003-06-04  Jason EdmeadesOpengl 1.4 added stencil wrap support as per directx...
2003-06-04  Raphael Junqueira- implemented render to surfaces (and render to new...