net: Updated French translation.
[wine] / include /
2007-11-13  Alexandre Julliardinclude: Added definition for SEE_MASK_NOASYNC.
2007-11-13  Francois Gougetcfgmgr32: Flesh out cfgmgr32.h a bit more and fix the...
2007-11-13  Francois Gougetd3dx8: Make d3dx8math.h C++ compatible.
2007-11-13  Francois Gougetacledit: Add wfext.h.
2007-11-13  David Adamd3dx8: Implement D3DXMatrixAffine Transformation.
2007-11-13  Rob Shearmankernel32: Implement GetThreadId.
2007-11-12  Stefan Dösingerwined3d: Load GL_EXT_texture3D from gl 1.2 if the exten...
2007-11-12  Stefan Dösingerwined3d: Extend the gl extension function loading table...
2007-11-12  Stefan Dösingerwined3d: Align the gl function table.
2007-11-12  David Adamd3dx8: Implement D3DXVec3Unproject.
2007-11-12  David Adamd3dx8: Implement D3XMatrixVec3Project.
2007-11-12  David Adamd3dx8: Implement D3XMatrixMultiplyTranspose.
2007-11-12  David Adamd3dx8: Implement D3XMatrixInverse.
2007-11-12  Detlef Riekenbergshell32: Some undocumented defines and functions are...
2007-11-12  Tony Wasserkad3dx8: Implement the C++ stuff of the D3DXCOLOR structure.
2007-11-12  Tony Wasserkad3dx8: Implement the C++ stuff of the D3DXPLANE structure.
2007-11-12  Tony Wasserkad3dx8: Implement the C++ stuff of the D3DXQUATERNION...
2007-11-12  Tony Wasserkad3dx8: Implement the C++ stuff of the D3DXMATRIX structure.
2007-11-12  Tony Wasserkad3dx8: Implement the C++ stuff of the D3DXVECTOR4 struc...
2007-11-12  Tony Wasserkad3dx8: Implement the C++ stuff of the D3DXVECTOR3 struc...
2007-11-12  Tony Wasserkad3dx8: Implement the C++ stuff of the D3DXVECTOR2 struc...
2007-11-12  Jacek Cabanhlink.idl: Added Hlink[Get|Set]SpecialReference declara...
2007-11-09  EA Durbinntoskrnl.exe: Add stub Implementation of IoAllocateWork...
2007-11-09  Stefan Dösingerwined3d: Implement a detection for the MacOS OpenGL...
2007-11-09  Vijay Kiran Kamujuinclude: Add missing defines for RC5, SHA and AES in...
2007-11-08  Hans Leidekkerwldap32: Fix build against latest OpenLDAP release.
2007-11-08  Stefan Dösingerwined3d: Honor the driver's min point size.
2007-11-08  Stefan Dösingerwined3d: Relative addressing offsets are limited to...
2007-11-07  Alexandre Julliarduser32: Make all internal user32 functions and variable...
2007-11-07  Alexandre Julliardinclude: Mark imported functions with hidden visibility.
2007-11-07  Alexandre Julliardinclude: Only use DECLSPEC_IMPORT for Windows compilers...
2007-11-07  Alexandre Julliardinclude: Add NTSYSAPI to the exported ntdll functions.
2007-11-07  Alexandre Julliardinclude: Add WINBASEAPI to the exported kernel32 functions.
2007-11-07  Alexandre Julliardinclude: Add WINADVAPI to the exported advapi32 functions.
2007-11-07  Alexandre Julliardinclude: Add WINGDIAPI to the exported gdi32 functions.
2007-11-07  Alexandre Julliardinclude: Add WINUSERAPI to the exported user32 functions.
2007-11-07  Maarten Lankhorstinclude: Add a few speaker defines to ksmedia.h.
2007-11-06  Alexandre Julliardinclude: Moved AttachThreadInput prototype to winuser...
2007-11-06  Stefan Dösingerwined3d: Add a max varyings member to the gl info struc...
2007-11-06  David Adamd3dx8: Implement D3DXMatrixOrthoOffCenterLH.
2007-11-06  David Adamd3dx8: Implement D3DXMatrixOrthoOffCenterRH.
2007-11-05  Rob Shearmaninclude: Fix a typo in midles.h.
2007-11-05  David Adamd3dx8: Implement D3DXMatrixPerspectiveOrthoLH.
2007-11-05  David Adamd3dx8: Implement D3DXMatrixPerspectiveOrthoRH.
2007-11-05  David Adamd3dx8: Implement D3DXMatrixPerspectiveOffCenterLH.
2007-11-05  David Adamd3dx8: Implement D3DXMatrixPerspectiveOffCenterRH.
2007-11-05  David Adamd3dx8: Implement D3DXMatrixPerspectiveFovLH.
2007-11-05  David Adamd3dx8: Implement D3DXMatrixPerspectiveFovRH.
2007-11-05  David Adamd3dx8: Implement D3DXMatrixPerspectiveLH.
2007-11-05  David Adamd3dx8: Implement D3DXMatrixPerspectiveRH.
2007-11-05  David Adamd3dx8: Implement D3DXMatrixLookAtLH.
2007-11-05  David Adamd3dx8: Implement D3DXMatrixLookAtRH.
2007-11-05  David Adamd3dx8: Implement D3DXMatrixRotationYawPitchRoll.
2007-11-05  David Adamd3dx8: Implement D3DXMatrixRotationQuaternion.
2007-11-05  Rob Shearmaninclude: Add a new header file: midles.h.
2007-11-05  Rob Shearmaninclude: Take care to not declare CtxtHandle and PCtxtH...
2007-11-05  Huw Daviesinclude: Add a couple more interfaces.
2007-11-05  Huw Daviesinetcomm: Add two missing member functions.
2007-11-05  Huw Daviesinclude: Add a few defines and fill out IMimeMessageCal...
2007-11-05  Rob Shearmaninclude: Add mimeole.idl.
2007-11-05  Rob Shearmaninclude: Add imnact.idl and imnxport.idl.
2007-11-02  Alexandre Julliardserver: Allow to specify the class name instead of...
2007-11-02  Alexandre Julliardserver: Allow to specify the class name instead of...
2007-11-02  Marcel Partapinclude: Add winddiui.h header.
2007-11-01  Alexandre Julliardserver: Support using a name to destroy a window class...
2007-11-01  Alexandre Julliardserver: Allow to send a name instead of an atom when...
2007-11-01  James Hawkinsmsi: Implement the MoveFiles standard action.
2007-11-01  Dmitry Timoshkovinclude: Synchronize DEVMODE layout with PSDK.
2007-10-31  Alexandre Julliardserver: Also return the new extended style in the set_w...
2007-10-31  David Adamd3dx8: Implement D3DXMatrixRotationAxis.
2007-10-31  David Adamd3dx8: Implement D3DXMatrixRotationZ.
2007-10-31  David Adamd3dx8: Implement D3DXMatrixRotationY.
2007-10-31  David Adamd3dx8: Implement D3DXMatrixRotationX.
2007-10-31  David Adamd3dx8: Implement D3DXMatrixTranslation.
2007-10-31  David Adamd3dx8: Implement D3DXMatrixScaling.
2007-10-31  David Adamd3dx8: Implement D3DXMatrixTranspose.
2007-10-31  David Adamd3dx8: Implement D3DXMatrixMultiply.
2007-10-31  David Adamd3dx8: Implement D3DXMatrixfDeterminant.
2007-10-31  David Adamd3dx8: Fix the condition in D3DXMatrixIsIdentity.
2007-10-30  Alexandre Julliardserver: Add the generated files missing from the last...
2007-10-29  David Adamd3dx8: Implement D3DX*Vec4Cross.
2007-10-29  David Adamd3dx8: Implement D3DXTransformNormal.
2007-10-29  David Adamd3dx8: Implement D3DX*TransformCoord.
2007-10-29  David Adamd3dx8: Implement D3DX*Transform.
2007-10-29  David Adamd3dx8: Implement D3DX*CatmullRom.
2007-10-29  David Adamd3dx8: Implement D3DX*Hermite.
2007-10-29  David Adamd3dx8: Implement D3DX*BaryCentric.
2007-10-29  David Adamd3dx8: Implement D3DX*Normalize.
2007-10-29  Francois Gougetd3dx8: Make sure d3dx8math.inl compiles fine, whether...
2007-10-29  Francois Gougettapi32: Add prototypes for lineInitializeExA/W().
2007-10-29  Francois Gougetcrypt32: Better match the PSDK types and update win32...
2007-10-29  Detlef Riekenberginclude/winbase: Fix a typo.
2007-10-26  Stefan Dösingerwined3d: Add a method for surface location updates.
2007-10-26  Stefan Dösingerwined3d: Begin centralizing surface location management.
2007-10-26  Mikolaj Zalewskiadvapi32: Add a well known sid.
2007-10-26  Rob Shearmanserver: Make create_mapping use struct object_attribute...
2007-10-26  Rob Shearmanserver: Make create_mutex use struct object_attributes...
2007-10-26  Rob Shearmanserver: Make create_semaphore use struct object_attribu...
2007-10-25  Detlef Riekenberginclude/commdlg: Add more defines for PrintDlg/PrintDlgEx.
2007-10-25  Rob Shearmanserver: Use the security descriptor passed in when...
next