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wined3d: Recognize Nvidia GT520 cards.
[wine]
/
dlls
/
d3d10
/
tests
/
effect.c
2012-10-09
Henri Verbeet
d3d10: Handle blend state in d3d10_effect_object_apply().
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2012-07-25
Henri Verbeet
d3d10: Implement d3d10_effect_sampler_variable_GetBacki...
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2012-07-25
Henri Verbeet
d3d10: Implement d3d10_effect_blend_variable_GetBacking...
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2012-07-23
Henri Verbeet
d3d10: Implement d3d10_effect_depth_stencil_variable_Ge...
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2012-07-20
Henri Verbeet
d3d10: Implement d3d10_effect_rasterizer_variable_GetBa...
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2012-07-20
Henri Verbeet
d3d10/tests: Add a test for default state values.
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2012-07-18
Henri Verbeet
d3d10: Add support for parsing stencil reference values...
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2012-01-03
Henri Verbeet
d3d10/tests: Add a state groups test.
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2010-06-22
Francois Gouget
d3d10/tests: Add a trailing '\n' to ok() calls.
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2010-05-17
Rico Schüller
d3d10: Add argument check to ID3D10Effect::GetTechnique...
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2010-05-06
Rico Schüller
d3d10/tests: Add ID3D10Effect::GetVariableBy*() test.
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2010-02-12
Rico Schüller
d3d10/tests: Add effect shader test.
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2010-02-12
Rico Schüller
d3d10/tests: Use a wrapper function for D3D10CreateEffe...
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2009-11-03
Rico Schüller
d3d10/tests: Add constant buffer stride test.
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2009-11-03
Rico Schüller
d3d10/tests: Add GetParentConstantBuffer() checks to...
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2009-11-03
Rico Schüller
d3d10/tests: Add IsValid() checks to effect variable...
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2009-11-03
Rico Schüller
d3d10/tests: Add effect variable type and class test.
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2009-10-22
Rico Schüller
d3d10/tests: Add ID3D10EffectVariable::GetElement(...
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2009-10-22
Rico Schüller
d3d10/tests: Add variable member test.
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2009-10-07
Rico Schüller
d3d10/tests: Add variable type test.
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2009-10-07
Rico Schüller
d3d10/tests: Add constant buffer type test.
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