wined3d: Only update the swizzle and use map for streams that are actually used in...
[wine] / dlls / dplayx / dplayx_messages.c
2009-01-16  Michael Stefaniucdplayx: Remove superfluous pointer casts.
2008-10-08  Michael Stefaniucdplayx: Use SUCCEEDED instead of !FAILED.
2008-01-16  Francois GougetAssorted spelling fixes.
2007-01-09  Michael Stefaniucjanitorial: Remove stray '\' at end of lines.
2006-11-13  Francois GougetAssorted spelling fixes.
2006-10-10  Michael Stefaniucdplayx: Win64 printf format warning fixes.
2006-05-23  Jonathan ErnstUpdate the address of the Free Software Foundation.
2005-11-28  Ge van GeldorpMatch PSDK STATUS_* definitions.
2005-01-07  Mike McCormackUse CreateEventW in preference to CreateEventA for...
2004-12-13  Eric PouechFixed array index overflow.
2003-09-29  Francois GougetSome spelling fixes.
2003-09-27  Dimitrie O. PaunMerge documentation/status/directplay into the code.
2003-09-05  Alexandre JulliardFixed header dependencies to be fully compatible with...
2002-05-31  Vincent BéronRemoved trailing whitespace.
2002-03-09  Alexandre JulliardAdded LGPL standard comment, and copyright notices...
2001-04-12  Peter Hunnisett- Provide lobby provider COM object header file and...
2001-01-26  James JuranAdd <string.h> to files that needed it.
2001-01-02  François GougetRemoved an '#ifdef STRICT'.
2000-11-27  Dimitrie O. PaunRequire {DECLARE,DEFAULT}_DEBUG_CHANNEL statements...
2000-10-19  Peter Hunnisett- Add proper message reply mechanism and sp player...
2000-09-26  Peter Hunnisett- Remove winmm hack in dplay code
2000-08-29  Peter Hunnisett- More implementation
2000-08-25  Peter Hunnisett- Implemented loading and initialization of service...
2000-07-10  Peter Hunnisett- Make ref counting a little more efficient