d3dx9/tests: Add effect parameter value GetMatrixArray() test.
[wine] / dlls / d3dx9_36 / sprite.c
2011-01-27  Michael Stefaniucd3dx9_36: COM cleanup for the ID3DXSprite iface.
2010-10-19  Matteo Brunid3dx9: Initialize a variable in ID3DXSpriteImpl_Flush.
2010-10-18  Matteo Brunid3dx9: Report usage of unsupported sprite flags.
2010-10-18  Matteo Brunid3dx9: Store transform matrix per-sprite.
2010-04-02  Christian Costad3dx9_36: Improve FIXMEs and TRACEs for sprite.
2009-03-10  Tony Wasserkad3dx9: Recognize the D3DXSPRITE_DO_NOT_ADDREF_TEXTURE...
2009-03-10  Tony Wasserkad3dx9: Recognize the D3DXSPRITE_DONOTSAVESTATE flag.
2009-03-04  Tony Wasserkad3dx9: Implement ID3DXSprite_OnLostDevice/OnResetDevice.
2009-03-02  Tony Wasserkad3dx9: ID3DXSprite: Move vdecl creation to ID3DXSprite_...
2009-03-02  Tony Wasserkad3dx9: Implement ID3DXSprite_Get/SetTransform.
2008-12-04  Alexandre Julliardd3d9_36: Make a function static.
2008-11-10  Tony Wasserkad3dx9: Implement ID3DXSprite_GetDevice.
2008-11-10  Tony Wasserkad3dx9: Implement ID3DXSprite_Flush.
2008-11-10  Tony Wasserkad3dx9: Implement ID3DXSprite_Begin/End.
2008-11-07  Tony Wasserkad3dx9: Implement ID3DXSprite_Draw.
2008-11-07  Tony Wasserkad3dx9: Implement D3DXCreateSprite.
2008-07-30  Tony Wasserkad3dx9: Add stubs for the ID3DXSprite functions.