d3dx9_36: Use more appropriate function names.
[wine] / dlls / d3dx9_36 / effect.c
2013-04-26  Christian Costad3dx9_36: Use more appropriate function names.
2013-04-19  Michael Stefaniucd3dx9_36: Remove left over "stub" from a TRACE calls.
2013-02-07  Michael Stefaniucd3dx9_36: Remove ERR() on HeapAlloc failure for small...
2012-12-03  Henri Verbeetd3dx9: Avoid LPD3DXBUFFER.
2012-11-30  Henri Verbeetd3dx9: Avoid LPD3DXEFFECTSTATEMANAGER.
2012-11-30  Henri Verbeetd3dx9: Avoid LPD3DXEFFECTPOOL.
2012-11-26  Henri Verbeetd3dx9: Avoid LPD3DXINCLUDE.
2012-11-23  Henri Verbeetd3dx9: Avoid LPD3DXCONSTANTTABLE.
2012-10-29  Henri Verbeetd3dx9: Avoid LPDIRECT3DDEVICE9.
2012-10-25  Henri Verbeetd3dx9: Avoid LPDIRECT3DBASETEXTURE9.
2012-10-24  Henri Verbeetd3dx9: Avoid LPDIRECT3DVERTEXSHADER9.
2012-10-23  Henri Verbeetd3dx9: Avoid LPDIRECT3DPIXELSHADER9.
2012-09-14  Rico Schüllerd3dx9: Move transpose matrix into get_matrix().
2012-09-14  Rico Schüllerd3dx9: Move transpose matrix into set_matrix().
2012-09-14  Rico Schüllerd3dx9: Use set_number instead of get_bool/int/float.
2012-09-06  Rico Schüllerd3dx9: Move bool cropping into helper function.
2012-09-06  Rico Schüllerd3dx9: Move D3DXPARAMETER_TYPE conversion helpers to...
2012-08-29  Rico Schüllerd3dx9: Improve traces in set_number().
2012-08-29  Rico Schüllerd3dx9: Optimize set_matrix().
2012-08-21  Rico Schüllerd3dx9: Avoid TRUE : FALSE conditional expression.
2012-08-21  Rico Schüllerd3dx9: Remove not needed TRACE.
2012-08-21  Rico Schüllerd3dx9: Identify D3DTSS_CONSTANT and FVF states.
2012-08-21  Rico Schüllerd3dx9: Don't double check the technique.
2012-08-20  Rico Schüllerd3dx9: Move technique name handling to technique handle...
2012-08-20  Rico Schüllerd3dx9: Use a separate function for the technique name.
2012-08-20  Rico Schüllerd3dx9: Silence missing function handling in the effect...
2012-08-20  Rico Schüllerd3dx9: Make annotation handling more generic for techni...
2012-08-20  Rico Schüllerd3dx9: Improve check for empty braces for elements.
2012-08-20  Rico Schüllerd3dx9: Return NULL if name is not given.
2012-07-10  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::GetMatrixTransposePoi...
2012-07-10  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::GetMatrixPointerArray().
2012-07-03  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::SetMatrixTransposePoi...
2012-07-03  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::SetMatrixPointerArray().
2012-05-30  Rico Schüllerd3dx9: Crop the input in ID3DXBaseEffect::SetBool().
2012-04-18  Rico Schüllerd3dx9: Use param->bytes for copying the data in ID3DXBa...
2012-04-13  Henri Verbeetd3dx9: Don't return a pointer to the implementation...
2012-04-12  Henri Verbeetd3dx9: Don't return a pointer to the implementation...
2012-04-12  Henri Verbeetd3dx9: Don't return a pointer to the implementation...
2012-04-11  Henri Verbeetd3dx9: Don't return a pointer to the implementation...
2011-12-22  Rico Schüllerd3dx9: Use a loop in get_vector().
2011-12-22  Rico Schüllerd3dx9: Simplify ID3DXBaseEffect::SetInt().
2011-12-14  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::SetValue().
2011-12-14  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::SetVectorArray().
2011-12-14  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::SetVector().
2011-12-14  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::GetVector().
2011-12-01  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::SetMatrixTranspose().
2011-12-01  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::SetMatrixTransposeArr...
2011-11-29  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::SetMatrixArray().
2011-11-29  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::SetMatrix().
2011-11-29  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::SetBoolArray().
2011-11-29  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::SetBool().
2011-11-28  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::SetIntArray().
2011-11-28  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::SetInt().
2011-11-28  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::SetFloatArray().
2011-11-28  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::SetFloat().
2011-11-28  Rico Schüllerd3dx9: Handle a special case in ID3DXBaseEffect::GetInt().
2011-11-16  Rico Schüllerd3dx9: Add count to trace in ID3DXBaseEffect::GetMatrix...
2011-11-16  Rico Schüllerd3dx9: Allow setting texture to NULL.
2011-11-16  Rico Schüllerd3dx9: Improve argument check in ID3DXBaseEffect::GetBo...
2011-07-24  Francois Gougetd3dx9_36: Fix compilation on systems that don't support...
2011-07-21  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::GetMatrixTransposeArr...
2011-07-21  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::GetMatrixArray().
2011-07-21  Rico Schüllerd3dx9: Fix ID3DXBaseEffect::GetFloat().
2011-07-21  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::GetMatrixTranspose().
2011-07-21  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::GetVectorArray().
2011-07-20  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::GetMatrix().
2011-07-20  Rico Schüllerd3dx9: Introduce get_valid_parameter().
2011-07-20  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::SetTexture().
2011-07-13  Rico Schüllerd3dx9: Parse elements in d3dx9_parse_resource().
2011-07-01  Rico Schüllerd3dx9: Handle ST_PARAMETER in d3dx9_parse resource().
2011-07-01  Rico Schüllerd3dx9: Handle ST_FXLC in d3dx9_parse_resource().
2011-06-28  Rico Schüllerd3dx9: Fix ID3DXEffect::SetStateManager().
2011-06-27  Rico Schüllerd3dx9: Implement ID3DXEffect::EndPass().
2011-06-27  Rico Schüllerd3dx9: Implement ID3DXEffect::SetTechnique().
2011-06-27  Rico Schüllerd3dx9: Implement ID3DXEffect::GetCurrentTechnique().
2011-06-27  Rico Schüllerd3dx9: Implement ID3DXEffect::BeginPass().
2011-06-27  Rico Schüllerd3dx9: Implement ID3DXEffect::Begin().
2011-06-27  Rico Schüllerd3dx9: Fix light range spelling.
2011-06-16  Gerald Pfeiferd3dx9_36: Fix the return value in error cases in d3dx9_...
2011-06-14  Rico Schüllerd3dx9: Parse resources in the effect parser.
2011-06-13  Marcus Meissnerd3dx9_36: Moved param NULL a bit forward (Coverity).
2011-06-09  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::GetBoolArray().
2011-06-09  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::GetIntArray().
2011-06-09  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::GetFloatArray().
2011-06-08  Rico Schüllerd3dx9: Improve effect sampler parsing.
2011-05-27  Rico Schüllerd3dx9: Start effect state parsing.
2011-05-25  Rico Schüllerd3dx9: Pass objects to functions instead of using the...
2011-05-25  Rico Schüllerd3dx9: Pass the device directly to d3dx9_parse_data().
2011-05-20  Rico Schüllerd3dx9: Parse effect samplers.
2011-05-17  Rico Schüllerd3dx9: Fix copy and paste mistake in ID3DXBaseEffect...
2011-05-17  Rico Schüllerd3dx9: Remove some checks for defines argument in D3DXC...
2011-05-13  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::GetTexture().
2011-05-13  Rico Schüllerd3dx9: Parse effect textures.
2011-05-13  Rico Schüllerd3dx9: Improve get_parameter_by_name().
2011-05-11  Rico Schüllerd3dx9: Implement ID3DXEffect::GetStateManager().
2011-05-11  Rico Schüllerd3dx9: Implement ID3DXEffect::SetStateManager().
2011-05-06  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::GetFloat().
2011-05-06  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::GetInt().
2011-05-06  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::GetBool().
2011-05-06  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::GetDesc() partially.
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