Release 1.5.29.
[wine] / dlls / d3d10 / tests /
2012-10-09  Henri Verbeetd3d10: Handle blend state in d3d10_effect_object_apply().
2012-07-25  Henri Verbeetd3d10: Implement d3d10_effect_sampler_variable_GetBacki...
2012-07-25  Henri Verbeetd3d10: Implement d3d10_effect_blend_variable_GetBacking...
2012-07-23  Henri Verbeetd3d10: Implement d3d10_effect_depth_stencil_variable_Ge...
2012-07-20  Henri Verbeetd3d10: Implement d3d10_effect_rasterizer_variable_GetBa...
2012-07-20  Henri Verbeetd3d10/tests: Add a test for default state values.
2012-07-18  Henri Verbeetd3d10: Add support for parsing stencil reference values...
2012-01-03  Henri Verbeetd3d10/tests: Add a state groups test.
2011-11-18  Henri Verbeetd3d10: Implement D3D10StateBlockMaskUnion().
2011-11-17  Henri Verbeetd3d10: Implement D3D10StateBlockMaskIntersect().
2011-11-17  Henri Verbeetd3d10: Implement D3D10StateBlockMaskGetSetting().
2011-11-17  Henri Verbeetd3d10: Implement D3D10StateBlockMaskEnableCapture().
2011-11-16  Henri Verbeetd3d10: Implement D3D10StateBlockMaskEnableAll().
2011-11-16  Henri Verbeetd3d10: Implement D3D10StateBlockMaskDisableCapture().
2011-11-16  Henri Verbeetd3d10: Implement D3D10StateBlockMaskDisableAll().
2011-11-15  Henri Verbeetd3d10: Implement D3D10StateBlockMaskDifference().
2010-09-19  Alexandre Julliardmakefiles: Add a standard header for all makefiles...
2010-07-21  Alexandre Julliarddlls: Remove explicit imports of kernel32 and ntdll.
2010-06-22  Francois Gougetd3d10/tests: Add a trailing '\n' to ok() calls.
2010-05-17  Rico Schüllerd3d10: Add argument check to ID3D10Effect::GetTechnique...
2010-05-06  Rico Schüllerd3d10/tests: Add ID3D10Effect::GetVariableBy*() test.
2010-03-16  Alexandre Julliardmakefiles: Remove the no longer needed explicit separat...
2010-02-22  Alexandre Julliardmakefiles: Use the standard C_SRCS variable as the...
2010-02-12  Rico Schüllerd3d10/tests: Add effect shader test.
2010-02-12  Rico Schüllerd3d10/tests: Use a wrapper function for D3D10CreateEffe...
2009-11-03  Rico Schüllerd3d10/tests: Add constant buffer stride test.
2009-11-03  Rico Schüllerd3d10/tests: Add GetParentConstantBuffer() checks to...
2009-11-03  Rico Schüllerd3d10/tests: Add IsValid() checks to effect variable...
2009-11-03  Rico Schüllerd3d10/tests: Add effect variable type and class test.
2009-10-22  Rico Schüllerd3d10/tests: Add ID3D10EffectVariable::GetElement(...
2009-10-22  Rico Schüllerd3d10/tests: Add variable member test.
2009-10-07  Rico Schüllerd3d10/tests: Add variable type test.
2009-10-07  Rico Schüllerd3d10/tests: Add constant buffer type test.
2008-11-18  Henri Verbeetdxgi: Implement IDXGIFactory::EnumAdapters().
2008-10-29  Henri Verbeetd3d10: Add a test to show d3d10 devices implement IDXGI...