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gdi32: Add null driver entry points for the object selection functions.
[wine]
/
dlls
/
d3dcompiler_43
/
blob.c
2010-12-21
Rico Schüller
d3dcompiler: Use an iface instead of a vtbl pointer...
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2010-12-13
Rico Schüller
d3dcompiler: Handle TAG_OSG5 in D3DGetBlobPart().
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2010-10-18
Henri Verbeet
d3dcompiler: Make some variables static.
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2010-10-13
Rico Schüller
d3dcompiler: Implement D3DStripShader().
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2010-10-13
Rico Schüller
d3dcompiler: Add D3D_BLOB_XNA_SHADER to D3DGetBlobPart().
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2010-10-13
Rico Schüller
d3dcompiler: Add D3D_BLOB_XNA_PREPASS_SHADER to D3DGetB...
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2010-10-13
Rico Schüller
d3dcompiler: Add D3D_BLOB_LEGACY_SHADER to D3DGetBlobPa...
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2010-10-13
Rico Schüller
d3dcompiler: Add D3D_BLOB_ALL_SIGNATURE_BLOB to D3DGetB...
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2010-10-13
Rico Schüller
d3dcompiler: Add D3D_BLOB_PATCH_CONSTANT_SIGNATURE_BLOB...
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2010-10-07
Rico Schüller
d3dcompiler: Implement D3DGetDebugInfo().
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2010-10-07
Rico Schüller
d3dcompiler: Implement D3DGetInputAndOutputSignatureBlob().
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2010-10-07
Rico Schüller
d3dcompiler: Implement D3DGetOutputSignatureBlob().
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2010-10-07
Rico Schüller
d3dcompiler: Implement D3DGetInputSignatureBlob().
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2010-10-07
Rico Schüller
d3dcompiler: Implement D3DGetBlobPart().
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2010-08-17
Rico Schüller
d3dcompiler: Implement ID3DBlob::GetBufferSize().
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2010-08-17
Rico Schüller
d3dcompiler: Implement ID3DBlob::GetBufferPointer().
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2010-08-17
Rico Schüller
d3dcompiler: Implement D3DCreateBlob().
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