d3dcompiler: Parse "return" statement.
[wine] / dlls /
2012-09-18  Matteo Brunid3dcompiler: Parse "return" statement.
2012-09-18  Matteo Brunid3dcompiler: Only a few modifiers are relevant in type...
2012-09-18  Matteo Brunid3dcompiler: Don't write the shader version tag from...
2012-09-18  Matteo Brunid3dcompiler: Declare predefined data types.
2012-09-18  Dmitry Timoshkovgdiplus: Add some tests for GIF properties.
2012-09-18  Dmitry Timoshkovgdiplus: Add preliminary support for pixel offset modes.
2012-09-18  Dmitry Timoshkovgdiplus: Add some tests for scaling an image with vario...
2012-09-18  Alistair Leslie... odbccu32: Add new dll.
2012-09-18  Erich Hooverddraw: Enumerate wined3d interfaces with DirectDrawEnum...
2012-09-18  Erich Hooverddraw: Convert calls to DirectDrawEnumerate into Direct...
2012-09-18  Piotr Cabanwininet/tests: Remove all temporary files.
2012-09-18  Piotr Cabanwininet: Set entry type based on container type.
2012-09-18  Piotr Cabanwininet: Added support for cache entries overwriting.
2012-09-18  Piotr Cabanwininet: Unlock urlcache entries that were locked for...
2012-09-18  Piotr Cabanwininet: Delete file when cache entry is deleted.
2012-09-18  Piotr Cabanwininet: Don't define DELETED_CACHE_ENTRY in public...
2012-09-18  Hans Leidekkerwbemprox: Implement Win32_OperatingSystem.LastBootUptime.
2012-09-18  Hans Leidekkerwbemprox: Add helpers to retrieve the system directory...
2012-09-18  Hans Leidekkerwbemprox: Fix a memory leak.
2012-09-18  Charles Davisoleaut32/tests: Don't use a C99 keyword as a method...
2012-09-18  Charles Davisoleaut32/tests: Don't take the size of a pointer (Clang).
2012-09-18  Jacek Cabanvbscript: Return error for unsupported flags in ScriptD...
2012-09-18  Jacek Cabanvbscript: Added ScriptDisp_Invoke implementation.
2012-09-18  Jacek Cabanvbscript: Added ScriptDisp::GetIDsOfNames implementation.
2012-09-18  Jacek Cabanvbscript: Added support for do..loop statement without...
2012-09-18  Jacek Cabanvbscript: Added Len implementation.
2012-09-18  Jacek Cabanvbscript: Fixed parsing if statements with empty body.
2012-09-18  Jacek Cabanmsi: Make script Session object visible by name.
2012-09-18  Jacek Cabanmsi: Choose the right IActiveScriptParse* interface...
2012-09-18  Alexandre Julliardwinex11: Add window data locking to the focus event...
2012-09-18  Alexandre Julliardwinex11: Add a helper function to set input focus for...
2012-09-18  Alexandre Julliardwinex11: Add window data locking to the system tray...
2012-09-18  Alexandre Julliardwinex11: Add window data locking to the drag and drop...
2012-09-18  Alexandre Julliardwinex11: Add window data locking to the mouse functions.
2012-09-18  Dmitry Timoshkovwindowscodecs: Use symbolic names for GIF extensions.
2012-09-18  Dmitry Timoshkovwindowscodecs: Correct some typos.
2012-09-18  Dmitry Timoshkovwindowscodecs: Create frame metadata readers from GIF...
2012-09-18  Dmitry Timoshkovwindowscodecs: Create global metadata readers from...
2012-09-18  Dmitry Timoshkovwindowscodecs: GIF decoder should add header and traile...
2012-09-18  Dmitry Timoshkovwindowscodecs: GIF decoder should append a sub-block...
2012-09-18  Dmitry Timoshkovwindowscodecs: GIF Graphic Control Extension block...
2012-09-18  Dmitry Timoshkovwindowscodecs: Create global metadata blocks in the...
2012-09-18  Dmitry Timoshkovwindowscodecs: Store GIF frame extensions in a dedicate...
2012-09-18  Alexandre Julliarduser32/tests: Fix coordinates in the UpdateLayeredWindo...
2012-09-18  Christian Costadmusic: Display new ref in AddRef and Release methods.
2012-09-18  Christian Costadmusic: Use system ports list to create port in CreateP...
2012-09-18  Charles Davisurlmon: Fix potential use of uninitialized variable...
2012-09-18  Bruno Jesuswined3d: Recognize GeForce 9300 properly.
2012-09-18  Andrew Eikumdsound: Don't require WAVE_FORMAT_EXTENSIBLE for non...
2012-09-18  Henri Verbeetwined3d: Implement WINED3DSIH_EMIT in the GLSL shader...
2012-09-18  Henri Verbeetwined3d: wined3d_device_get_material() never fails.
2012-09-18  Henri Verbeetwined3d: wined3d_device_set_material() never fails.
2012-09-18  Henri Verbeetd3d10core: Implement d3d10_device_RSGetViewports().
2012-09-18  Henri Verbeetd3d10core: Implement d3d10_device_RSSetViewports().
2012-09-18  Bruno Jesustapi32: Add stub lineInitializeExW.
2012-09-18  Michael Stefaniucdsound/tests: Avoid a crash on a Win2k box.
2012-09-18  Michael Stefaniucdsound: Improve the IDirectSoundCaptureBuffer::GetObjec...
2012-09-17  Matteo Brunid3dcompiler: Stub D3DDisassemble.
2012-09-17  Matteo Brunid3dcompiler: Postincrement/decrement expressions are...
2012-09-17  Matteo Brunid3dcompiler: Parse swizzles.
2012-09-17  Aric Stewartuser32: Free the uniscribe data before freeing the...
2012-09-17  Jacek Cabanjscript: Avoid direct access to jsval_t struct.
2012-09-17  Jacek Cabanjscript: Don't assume that undefined variable is zeroed.
2012-09-17  Jacek Cabanjscript: Use helper to access jsval_t type.
2012-09-17  Jacek Cabanjscript: Use BOOL instead of VARIANT_BOOL in lexer.
2012-09-17  Jacek Cabanjscript: Use BOOL instead of VARIANT_BOOL in a few...
2012-09-17  Jacek Cabanjscript: Return BOOL instead of VARIANT_BOOL from jsdis...
2012-09-17  Jacek Cabanjscript: Store Boolean object's value as BOOL instead...
2012-09-17  Jacek Cabanjscript: Get rid of no longer needed VARIANT helpers.
2012-09-17  Jacek Cabanjscript: Store regexp last_index value as jsval.
2012-09-17  Jacek Cabanjscript: Always use jsval-based to_object implementation.
2012-09-17  Jacek Cabanjscript: Always use jsval-based to_string implementation.
2012-09-17  Jacek Cabanjscript: Always use jsval-based to_uint32 implementation.
2012-09-17  Jacek Cabanjscript: Always use jsval-based to_number implementation.
2012-09-17  Jacek Cabanjscript: Always use jsval-based to_boolean.
2012-09-17  Jacek Cabanjscript: Always use jsval-based to_primitive.
2012-09-17  Jacek Cabanjscript: Store exception value as jsval_t instead of...
2012-09-17  Jacek Cabanjscript: Store jsdisp_t values as jsval_t instead of...
2012-09-17  Jacek Cabanjscript: Use jsval_t instead of VARIANT for stack values.
2012-09-17  Jacek Cabanjscript: Use jsval instead of VARIANT to pass arguments...
2012-09-17  Jacek Cabanjscript: Added new variable representation and use...
2012-09-17  Alexandre Julliarduser32/tests: Add a test for calling UpdateLayeredWindo...
2012-09-17  Alexandre Julliardwinex11: Allow retrieving the window data structure...
2012-09-17  Alexandre Julliardwinex11: Avoid passing a window data structure to funct...
2012-09-17  Henri Verbeetwined3d: Implement WINED3DSIH_CUT in the GLSL shader...
2012-09-17  Henri Verbeetwined3d: Recognize the SM4 dcl_outputTopology opcode.
2012-09-17  Henri Verbeetwined3d: Recognize the SM4 dcl_inputPrimitive opcode.
2012-09-17  Henri Verbeetwined3d: Recognize the SM4 dcl_maxOutputVertexCount...
2012-09-17  Henri Verbeetwined3d: Introduce a union for declaration shader instr...
2012-09-17  Hans Leidekkerwbemprox: Implement Win32_VideoController.Description.
2012-09-17  Hans Leidekkerwbemprox: Win32_Processor.MaxClockSpeed is expressed...
2012-09-17  Hans Leidekkerwbemprox: Override variant conversion for Win32_Process...
2012-09-17  Hans Leidekkerwbemprox: Adapt to the new behavior of NtPowerInformation.
2012-09-17  AndrĂ© Hentschelvcomp90: Add new stub dll.
2012-09-17  Alistair Leslie... oledb32: Register typelib.
2012-09-17  Alexandre Julliardddraw/tests: Fix clip region tests for older ddraw...
2012-09-17  Piotr Cabanmsvcp71: Removed unused functions.
2012-09-17  Piotr Cabanmsvcp71: Updated spec file.
2012-09-17  Piotr Cabanmsvcp71: Don't forward _Getcat functions to msvcp80.
2012-09-17  Piotr Cabanmsvcp71: Fixed basic_streambuf virtual functions table.
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