winhelp: winhelp >3.0 files always use 0x4000 as a divisor in TOPICPOS regardless...
[wine] / include /
2007-12-03  Stefan Dösingerwined3d: Detect the Intel GPU in macbooks.
2007-12-03  Rob Shearmaninclude: Fix the HRESULT_FROM_WIN32 macro to not change...
2007-12-03  Rob Shearmaninclude: Move Wine-specific EH_* defines from winnt...
2007-11-30  Jacek Cabanmshtml.idl: Added IHTMLTable declaration.
2007-11-29  Marco Schusterwined3d: Added a card ID for a 8600 Mobile GT.
2007-11-29  Stefan Dösingerwined3d: Add GL_ARB_texture_rectangles to our opengl...
2007-11-29  Juan Langwincrypt.h: Add values for KP_PADDING key param.
2007-11-28  Stefan Dösingerwined3d: Allow using a different internal format for...
2007-11-28  Stefan Dösingerwined3d: Report some more geforce 7 cards as geforce 7.
2007-11-28  Stefan Leichterd3dx8: Add WINAPI to the prototypes of D3DXMatrixTransf...
2007-11-27  David Adaminclude: Header files for d3dx9_xx.
2007-11-26  Vijay Kiran Kamujuinclude: Add missing definitions for DSS in wincrypt.h.
2007-11-26  David Adamd3dx8: Implement D3DXMatrixTransformation.
2007-11-26  David Adamd3dx8: Implement D3DXQuaternionExp.
2007-11-26  David Adamd3dx8: Implement D3DXQuaternionLn.
2007-11-26  David Adamd3dx8: Implement D3DXQuaternionRotationYawPitchRoll.
2007-11-26  David Adamd3dx8: Implement D3DXQuaternionRotationMatrix.
2007-11-26  David Adamd3dx8: Implement D3DXQuaternionRotationAxis.
2007-11-26  David Adamd3dx8: Implement D3DXQuaternionToAxisAngle.
2007-11-20  David Adamd3dx8: Implement D3DXQuaternionBaryCentric.
2007-11-20  David Adamd3dx8: Implement D3DXQuaternionSquad.
2007-11-20  David Adamd3dx8: Implement D3DXQuaternionSlerp.
2007-11-20  David Adamd3dx8: Implement D3DXQuaternionInverse.
2007-11-20  David Adamd3dx8: Implement D3DXQuaternionMultiply.
2007-11-20  David Adamd3dx8: Implement D3DXColorAdjustContrast.
2007-11-20  David Adamd3dx8: Implement D3DXColorAdjustSaturation.
2007-11-20  David Adamd3dx8: Implement D3DXPlaneTransform.
2007-11-20  David Adamd3dx8: Implement D3DXPlaneFromPoints.
2007-11-20  David Adamd3dx8: Implement D3DXPlaneFromPointNormal.
2007-11-20  Rob Shearmanserver: Change the get_dll_info server request to allow...
2007-11-19  Jacek Cabaninclude: Added isguids.h.
2007-11-19  Rob Shearmaninclude: Add definitions used for AllowSetForegroundWin...
2007-11-16  Stefan Dösingerwined3d: Do not call PreLoad in surface_download_data.
2007-11-16  David Adamd3dx8: Implement D3DXMatrixReflect.
2007-11-16  David Adamd3dx8: Implement D3DXMatrixShadow.
2007-11-16  David Adamd3dx8: Implement D3DXPlaneIntersectLine.
2007-11-16  David Adamd3dx8: Implement D3DXPlaneNormalize.
2007-11-15  Andrey Turkinserver: Pass Information field from async I/O APCs.
2007-11-15  Andrey Turkinws2_32: Make certain winsock functions generate i/o...
2007-11-15  Andrey Turkinserver: Allow async i/o operations to send completion...
2007-11-13  Francois Gougetrpcrt4: Add some missing prototypes and better match...
2007-11-13  Alexandre Julliardinclude: Added definition for SEE_MASK_NOASYNC.
2007-11-13  Francois Gougetcfgmgr32: Flesh out cfgmgr32.h a bit more and fix the...
2007-11-13  Francois Gougetd3dx8: Make d3dx8math.h C++ compatible.
2007-11-13  Francois Gougetacledit: Add wfext.h.
2007-11-13  David Adamd3dx8: Implement D3DXMatrixAffine Transformation.
2007-11-13  Rob Shearmankernel32: Implement GetThreadId.
2007-11-12  Stefan Dösingerwined3d: Load GL_EXT_texture3D from gl 1.2 if the exten...
2007-11-12  Stefan Dösingerwined3d: Extend the gl extension function loading table...
2007-11-12  Stefan Dösingerwined3d: Align the gl function table.
2007-11-12  David Adamd3dx8: Implement D3DXVec3Unproject.
2007-11-12  David Adamd3dx8: Implement D3XMatrixVec3Project.
2007-11-12  David Adamd3dx8: Implement D3XMatrixMultiplyTranspose.
2007-11-12  David Adamd3dx8: Implement D3XMatrixInverse.
2007-11-12  Detlef Riekenbergshell32: Some undocumented defines and functions are...
2007-11-12  Tony Wasserkad3dx8: Implement the C++ stuff of the D3DXCOLOR structure.
2007-11-12  Tony Wasserkad3dx8: Implement the C++ stuff of the D3DXPLANE structure.
2007-11-12  Tony Wasserkad3dx8: Implement the C++ stuff of the D3DXQUATERNION...
2007-11-12  Tony Wasserkad3dx8: Implement the C++ stuff of the D3DXMATRIX structure.
2007-11-12  Tony Wasserkad3dx8: Implement the C++ stuff of the D3DXVECTOR4 struc...
2007-11-12  Tony Wasserkad3dx8: Implement the C++ stuff of the D3DXVECTOR3 struc...
2007-11-12  Tony Wasserkad3dx8: Implement the C++ stuff of the D3DXVECTOR2 struc...
2007-11-12  Jacek Cabanhlink.idl: Added Hlink[Get|Set]SpecialReference declara...
2007-11-09  EA Durbinntoskrnl.exe: Add stub Implementation of IoAllocateWork...
2007-11-09  Stefan Dösingerwined3d: Implement a detection for the MacOS OpenGL...
2007-11-09  Vijay Kiran Kamujuinclude: Add missing defines for RC5, SHA and AES in...
2007-11-08  Hans Leidekkerwldap32: Fix build against latest OpenLDAP release.
2007-11-08  Stefan Dösingerwined3d: Honor the driver's min point size.
2007-11-08  Stefan Dösingerwined3d: Relative addressing offsets are limited to...
2007-11-07  Alexandre Julliarduser32: Make all internal user32 functions and variable...
2007-11-07  Alexandre Julliardinclude: Mark imported functions with hidden visibility.
2007-11-07  Alexandre Julliardinclude: Only use DECLSPEC_IMPORT for Windows compilers...
2007-11-07  Alexandre Julliardinclude: Add NTSYSAPI to the exported ntdll functions.
2007-11-07  Alexandre Julliardinclude: Add WINBASEAPI to the exported kernel32 functions.
2007-11-07  Alexandre Julliardinclude: Add WINADVAPI to the exported advapi32 functions.
2007-11-07  Alexandre Julliardinclude: Add WINGDIAPI to the exported gdi32 functions.
2007-11-07  Alexandre Julliardinclude: Add WINUSERAPI to the exported user32 functions.
2007-11-07  Maarten Lankhorstinclude: Add a few speaker defines to ksmedia.h.
2007-11-06  Alexandre Julliardinclude: Moved AttachThreadInput prototype to winuser...
2007-11-06  Stefan Dösingerwined3d: Add a max varyings member to the gl info struc...
2007-11-06  David Adamd3dx8: Implement D3DXMatrixOrthoOffCenterLH.
2007-11-06  David Adamd3dx8: Implement D3DXMatrixOrthoOffCenterRH.
2007-11-05  Rob Shearmaninclude: Fix a typo in midles.h.
2007-11-05  David Adamd3dx8: Implement D3DXMatrixPerspectiveOrthoLH.
2007-11-05  David Adamd3dx8: Implement D3DXMatrixPerspectiveOrthoRH.
2007-11-05  David Adamd3dx8: Implement D3DXMatrixPerspectiveOffCenterLH.
2007-11-05  David Adamd3dx8: Implement D3DXMatrixPerspectiveOffCenterRH.
2007-11-05  David Adamd3dx8: Implement D3DXMatrixPerspectiveFovLH.
2007-11-05  David Adamd3dx8: Implement D3DXMatrixPerspectiveFovRH.
2007-11-05  David Adamd3dx8: Implement D3DXMatrixPerspectiveLH.
2007-11-05  David Adamd3dx8: Implement D3DXMatrixPerspectiveRH.
2007-11-05  David Adamd3dx8: Implement D3DXMatrixLookAtLH.
2007-11-05  David Adamd3dx8: Implement D3DXMatrixLookAtRH.
2007-11-05  David Adamd3dx8: Implement D3DXMatrixRotationYawPitchRoll.
2007-11-05  David Adamd3dx8: Implement D3DXMatrixRotationQuaternion.
2007-11-05  Rob Shearmaninclude: Add a new header file: midles.h.
2007-11-05  Rob Shearmaninclude: Take care to not declare CtxtHandle and PCtxtH...
2007-11-05  Huw Daviesinclude: Add a couple more interfaces.
2007-11-05  Huw Daviesinetcomm: Add two missing member functions.
2007-11-05  Huw Daviesinclude: Add a few defines and fill out IMimeMessageCal...
next