mshtml/tests: Fix tests on Windows.
[wine] / dlls / d3d10 / effect.c
2009-03-06  Henri Verbeetd3d10: Implement ID3D10EffectPass::Apply().
2009-03-06  Henri Verbeetd3d10: Create shaders.
2009-03-06  Henri Verbeetd3d10: Implement ID3D10Effect::GetDevice().
2009-03-03  Henri Verbeetd3d10: Implement ID3D10EffectPass::GetDesc().
2009-03-03  Henri Verbeetd3d10: Store the shader's input signature.
2009-03-03  Henri Verbeetd3d10: Implement ID3D10EffectTechnique::GetDesc().
2009-03-03  Henri Verbeetd3d10: Simplify DXBC chunk handlers.
2009-03-03  Henri Verbeetd3d10: Actually use the parse_fx10() return value.
2009-03-02  Henri Verbeetd3d10: Implement ID3D10EffectTechnique::GetPassByIndex().
2009-03-02  Henri Verbeetd3d10: Implement ID3D10EffectTechnique::GetPassByName().
2009-03-02  Henri Verbeetd3d10: Implement ID3D10Effect::GetTechniqueByIndex().
2009-03-02  Henri Verbeetd3d10: Implement ID3D10Effect::GetTechniqueByName().
2009-03-02  Henri Verbeetd3d10: Fix a typo.
2009-02-27  Henri Verbeetd3d10: Add an initial effect parser.
2009-02-27  Henri Verbeetd3d10: Add some code for parsing DXBC data.
2009-02-26  Henri Verbeetd3d10: Add a stub ID3D10Effect implementation.