d3d10: Add argument check to ID3D10Effect::GetTechniqueByName().
[wine] / dlls / d3d10 / tests /
2010-05-17  Rico Schüllerd3d10: Add argument check to ID3D10Effect::GetTechnique...
2010-05-06  Rico Schüllerd3d10/tests: Add ID3D10Effect::GetVariableBy*() test.
2010-03-16  Alexandre Julliardmakefiles: Remove the no longer needed explicit separat...
2010-02-22  Alexandre Julliardmakefiles: Use the standard C_SRCS variable as the...
2010-02-12  Rico Schüllerd3d10/tests: Add effect shader test.
2010-02-12  Rico Schüllerd3d10/tests: Use a wrapper function for D3D10CreateEffe...
2009-11-03  Rico Schüllerd3d10/tests: Add constant buffer stride test.
2009-11-03  Rico Schüllerd3d10/tests: Add GetParentConstantBuffer() checks to...
2009-11-03  Rico Schüllerd3d10/tests: Add IsValid() checks to effect variable...
2009-11-03  Rico Schüllerd3d10/tests: Add effect variable type and class test.
2009-10-22  Rico Schüllerd3d10/tests: Add ID3D10EffectVariable::GetElement(...
2009-10-22  Rico Schüllerd3d10/tests: Add variable member test.
2009-10-07  Rico Schüllerd3d10/tests: Add variable type test.
2009-10-07  Rico Schüllerd3d10/tests: Add constant buffer type test.
2008-11-18  Henri Verbeetdxgi: Implement IDXGIFactory::EnumAdapters().
2008-10-29  Henri Verbeetd3d10: Add a test to show d3d10 devices implement IDXGI...