shell32: Return the IEnumIDList object on its creation.
[wine] / dlls / d3d9 / shader.c
2011-09-26  Matteo Bruniwined3d: When creating a new shader, check shader type...
2011-07-06  Michael Stefaniucd3d9: COM cleanup for the IDirect3DVertexShader9 iface.
2011-07-06  Michael Stefaniucd3d9: Use unsafe_impl_from_IDirect3DVertexShader9 for...
2011-07-05  Michael Stefaniucd3d9: COM cleanup for the IDirect3DPixelShader9 iface.
2011-07-05  Michael Stefaniucd3d9: Use unsafe_impl_from_IDirect3DPixelShader9 for...
2011-05-17  Henri Verbeetwined3d: Remove COM from the device implementation.
2011-05-11  Henri Verbeetwined3d: Remove object creation methods from the IWineD...
2011-04-25  Michael Stefaniucd3d9: Finish the COM cleanup of the IDirect3DDevice9Ex...
2011-03-31  Henri Verbeetwined3d: Remove COM from the shader implementation.
2011-03-30  Henri Verbeetwined3d: Get rid of IWineD3DPixelShader.
2011-03-30  Henri Verbeetwined3d: Get rid of IWineD3DVertexShader.
2010-09-02  Henri Verbeetd3d9: Merge vertex and pixel shader implementations...