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shell32: Return the IEnumIDList object on its creation.
[wine]
/
dlls
/
d3d9
/
shader.c
2011-09-26
Matteo Bruni
wined3d: When creating a new shader, check shader type...
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2011-07-06
Michael Stefaniuc
d3d9: COM cleanup for the IDirect3DVertexShader9 iface.
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2011-07-06
Michael Stefaniuc
d3d9: Use unsafe_impl_from_IDirect3DVertexShader9 for...
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2011-07-05
Michael Stefaniuc
d3d9: COM cleanup for the IDirect3DPixelShader9 iface.
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2011-07-05
Michael Stefaniuc
d3d9: Use unsafe_impl_from_IDirect3DPixelShader9 for...
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2011-05-17
Henri Verbeet
wined3d: Remove COM from the device implementation.
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2011-05-11
Henri Verbeet
wined3d: Remove object creation methods from the IWineD...
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2011-04-25
Michael Stefaniuc
d3d9: Finish the COM cleanup of the IDirect3DDevice9Ex...
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2011-03-31
Henri Verbeet
wined3d: Remove COM from the shader implementation.
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2011-03-30
Henri Verbeet
wined3d: Get rid of IWineD3DPixelShader.
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2011-03-30
Henri Verbeet
wined3d: Get rid of IWineD3DVertexShader.
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2010-09-02
Henri Verbeet
d3d9: Merge vertex and pixel shader implementations...
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