windowscodecs: Remove unneeded address-of operator from array name.
[wine] / dlls / d3dx9_36 / sprite.c
2012-10-29  Henri Verbeetd3dx9: Avoid LPDIRECT3DDEVICE9.
2012-10-25  Henri Verbeetd3dx9: Avoid LPDIRECT3DBASETEXTURE9.
2012-06-01  Henri Verbeetd3dx9: Use wine_dbgstr_rect() in some more places.
2012-05-15  Francois GougetAssorted typo, spelling, wording and case fixes.
2012-04-06  Henri Verbeetd3dx9: Don't return a pointer to the implementation...
2011-01-27  Michael Stefaniucd3dx9_36: COM cleanup for the ID3DXSprite iface.
2010-10-19  Matteo Brunid3dx9: Initialize a variable in ID3DXSpriteImpl_Flush.
2010-10-18  Matteo Brunid3dx9: Report usage of unsupported sprite flags.
2010-10-18  Matteo Brunid3dx9: Store transform matrix per-sprite.
2010-04-02  Christian Costad3dx9_36: Improve FIXMEs and TRACEs for sprite.
2009-03-10  Tony Wasserkad3dx9: Recognize the D3DXSPRITE_DO_NOT_ADDREF_TEXTURE...
2009-03-10  Tony Wasserkad3dx9: Recognize the D3DXSPRITE_DONOTSAVESTATE flag.
2009-03-04  Tony Wasserkad3dx9: Implement ID3DXSprite_OnLostDevice/OnResetDevice.
2009-03-02  Tony Wasserkad3dx9: ID3DXSprite: Move vdecl creation to ID3DXSprite_...
2009-03-02  Tony Wasserkad3dx9: Implement ID3DXSprite_Get/SetTransform.
2008-12-04  Alexandre Julliardd3d9_36: Make a function static.
2008-11-10  Tony Wasserkad3dx9: Implement ID3DXSprite_GetDevice.
2008-11-10  Tony Wasserkad3dx9: Implement ID3DXSprite_Flush.
2008-11-10  Tony Wasserkad3dx9: Implement ID3DXSprite_Begin/End.
2008-11-07  Tony Wasserkad3dx9: Implement ID3DXSprite_Draw.
2008-11-07  Tony Wasserkad3dx9: Implement D3DXCreateSprite.
2008-07-30  Tony Wasserkad3dx9: Add stubs for the ID3DXSprite functions.