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d3dcompiler: Implement ID3D11ShaderReflectionConstantBuffer::GetDesc().
[wine]
/
dlls
/
d3dcompiler_43
/
reflection.c
2011-02-21
Rico Schüller
d3dcompiler: Implement ID3D11ShaderReflectionConstantBu...
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2011-02-21
Rico Schüller
d3dcompiler: Implement ID3D11ShaderReflection::GetConst...
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2011-02-21
Rico Schüller
d3dcompiler: Implement ID3D11ShaderReflection::GetConst...
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2011-02-21
Rico Schüller
d3dcompiler: Parse reflection constant buffers.
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2011-02-14
Rico Schüller
d3dcompiler: Implement ID3DShaderReflection::GetResourc...
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2011-02-14
Rico Schüller
d3dcompiler: Implement ID3DShaderReflection::GetResourc...
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2011-02-14
Rico Schüller
d3dcompiler: Parse bound resources.
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2011-02-08
Rico Schüller
d3dcompiler: Parse OSG5 in the reflection interface.
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2010-12-28
Rico Schüller
d3dcompiler: Implement ID3D11ReflectionInterface::GetDe...
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2010-12-28
Rico Schüller
d3dcompiler: Add initial SHDR and SHEX parsing.
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2010-12-28
Rico Schüller
d3dcompiler: Add initial RDEF parsing.
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2010-12-22
Rico Schüller
d3dcompiler: Implement ID3D11ShaderReflection::GetPatch...
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2010-12-22
Rico Schüller
d3dcompiler: Implement ID3D11ShaderReflection::GetOutpu...
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2010-12-22
Rico Schüller
d3dcompiler: Implement ID3D11ShaderReflection::GetInput...
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2010-12-22
Rico Schüller
d3dcompiler: Parse PCSG in the reflection interface.
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2010-12-22
Rico Schüller
d3dcompiler: Parse OSGN in the reflection interface.
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2010-12-22
Rico Schüller
d3dcompiler: Properly initialize Stream member of D3D11...
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2010-12-21
Rico Schüller
d3dcompiler: Parse ISGN in the reflection interface.
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2010-12-21
Rico Schüller
d3dcompiler: Implement ID3D11ShaderReflection::GetConve...
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2010-12-21
Rico Schüller
d3dcompiler: Implement ID3D11ShaderReflection::GetMovIn...
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2010-12-21
Rico Schüller
d3dcompiler: Parse reflection STAT tag.
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2010-12-21
Rico Schüller
d3dcompiler: Use an iface instead of a vtbl pointer...
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2010-12-09
Rico Schüller
d3dcompiler: Add initial reflection parsing.
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2010-11-02
Rico Schüller
d3dcompiler: Add stub ID3D11ShaderReflection interface.
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