wined3d: Just invalidate STATE_FRAMEBUFFER in surface_load_ds_location().
[wine] / dlls / wined3d / surface.c
2011-08-01  Henri Verbeetwined3d: Just invalidate STATE_FRAMEBUFFER in surface_l...
2011-07-28  Henri Verbeetwined3d: Only invalidate state for the current context...
2011-07-27  Henri Verbeetwined3d: Only invalidate state for the current context...
2011-07-19  Henri Verbeetwined3d: Make the surface parameter to ffp_blit_p8_uplo...
2011-07-18  Henri Verbeetwined3d: Make the surface parameter to surface_depth_bl...
2011-07-18  Henri Verbeetwined3d: Make the surface parameter to surface_convert_...
2011-07-18  Henri Verbeetwined3d: Make the surface parameter to surface_convert_...
2011-07-18  Henri Verbeetwined3d: Make the surface parameter to surface_is_full_...
2011-07-18  Henri Verbeetwined3d: Make the surface parameter to surface_get_rect...
2011-07-11  Henri Verbeetwined3d: Make the surface parameter to d3dfmt_p8_init_p...
2011-07-11  Henri Verbeetwined3d: Make the device parameter to primary_render_ta...
2011-07-08  Henri Verbeetwined3d: Make the surface parameter to d3dfmt_get_conv...
2011-07-08  Henri Verbeetwined3d: Make the src_surface parameter to draw_texture...
2011-07-08  Henri Verbeetwined3d: Make the surface parameter to surface_upload_d...
2011-07-08  Henri Verbeetwined3d: Make the surface parameter to surface_translat...
2011-07-08  Henri Verbeetwined3d: Make the rt parameter to surface_set_compatibl...
2011-07-07  Henri Verbeetwined3d: Rename "flag" to "location" in surface_modify_...
2011-07-06  Henri Verbeetwined3d: Rename "flag" to "location" in surface_load_lo...
2011-07-05  Stefan Dösingerwined3d: Pass a struct wined3d_fb_state to device_clear...
2011-07-05  Stefan Dösingerwined3d: Track framebuffer changes.
2011-07-05  Henri Verbeetwined3d: Print an ERR for unknown / invalid surface...
2011-07-05  Henri Verbeetwined3d: Introduce a separate function for loading...
2011-07-05  Henri Verbeetwined3d: Introduce a separate function for loading...
2011-07-05  Henri Verbeetwined3d: Introduce a separate function for loading...
2011-07-04  Henri Verbeetwined3d: Get rid of some IWineD3D* references.
2011-06-24  Henri Verbeetwined3d: Request per-surface palettes in the client...
2011-06-24  Henri Verbeetwined3d: Make the surface parameter to surface_get_gl_b...
2011-06-24  Henri Verbeetwined3d: Make the surface parameter to surface_is_offsc...
2011-06-22  Henri Verbeetddraw: Implement surface private data handling on top...
2011-06-17  Henri Verbeetd3d9: Implement IDirect3DVertexBuffer9 private data...
2011-06-16  Henri Verbeetwined3d: Only invert viewport y for onscreen destinatio...
2011-06-15  Henri Verbeetwined3d: Don't clear the alloc flags in wined3d_surface...
2011-06-15  Henri Verbeetwined3d: Implement wined3d_device_update_surface()...
2011-06-10  Henri Verbeetwined3d: Move PBO handling mostly out of surface_upload...
2011-06-10  Henri Verbeetwined3d: Get rid of a NULL check for surface_upload_data().
2011-06-10  Henri Verbeetwined3d: Handle unpack row length inside surface_upload...
2011-06-07  Henri Verbeetwined3d: Use GL_DEPTH_COMPONENT as internal format...
2011-06-06  Henri Verbeetwined3d: Rename IWineD3DDeviceImpl_MarkStateDirty(...
2011-05-19  Henri Verbeetwined3d: Introduce a separate structure for framebuffer...
2011-05-17  Henri Verbeetwined3d: Get rid of the renderbuffer_entry_t typedef.
2011-05-17  Henri Verbeetwined3d: Get rid of the IWineD3DDevice typedefs.
2011-05-13  Stefan Dösingerwined3d: Fix a few MSVC data loss warnings.
2011-05-13  Stefan Dösingerwined3d: Fix a unsigned unary minus warning in MSVC.
2011-05-11  Henri Verbeetwined3d: Remove object creation methods from the IWineD...
2011-05-11  Henri Verbeetwined3d: Set SFLAG_DYNLOCK for lockable render targets.
2011-05-06  Henri Verbeetwined3d: Add some initial access checking for resources.
2011-05-03  Henri Verbeetwined3d: Cleanup surfaces only once.
2011-04-29  Henri Verbeetwined3d: Get rid of the IWineD3DSurface typedefs.
2011-04-29  Henri Verbeetwined3d: Remove COM from the surface implementation.
2011-04-29  Henri Verbeetwined3d: Merge the IWineD3DSurface::Blt() implementations.
2011-04-29  Henri Verbeetwined3d: Merge the IWineD3DSurface::BltFast() implement...
2011-04-29  Henri Verbeetwined3d: Merge the IWineD3DSurface::Flip() implementations.
2011-04-28  Henri Verbeetwined3d: Merge the IWineD3DSurface::SetFormat() impleme...
2011-04-28  Henri Verbeetwined3d: Merge the IWineD3DSurface::SetMem() implementa...
2011-04-28  Henri Verbeetwined3d: Merge the IWineD3DSurface::ReleaseDC() impleme...
2011-04-28  Henri Verbeetwined3d: Merge the IWineD3DSurface::GetDC() implementat...
2011-04-28  Henri Verbeetwined3d: Merge the IWineD3DSurface::PreLoad() implement...
2011-04-27  Henri Verbeetwined3d: Merge the IWineD3DSurface::Unmap() implementat...
2011-04-27  Henri Verbeetwined3d: Merge the IWineD3DSurface::Map() implementations.
2011-04-27  Henri Verbeetwined3d: Merge the IWineD3DSurface::Release() implement...
2011-04-27  Henri Verbeetwined3d: Only invalidate the INDRAWABLE location for...
2011-04-26  Henri Verbeetwined3d: Merge surface_base.c into surface.c.
2011-04-26  Henri Verbeetwined3d: Remove IWineD3DSurface::PrivateSetup() from...
2011-04-22  Henri Verbeetwined3d: Get rid of IWineD3DSurface::GetType().
2011-04-19  Henri Verbeetwined3d: Also update ds_current_size if there's no...
2011-04-18  Henri Verbeetwined3d: Remove IWineD3DSurface::GetImplType() from...
2011-04-18  Henri Verbeetwined3d: Merge surface_gdi.c into surface.c.
2011-04-18  Henri Verbeetwined3d: Forward surface refcounts to the container.
2011-04-18  Henri Verbeetwined3d: Use the correct mask for depth/stencil locatio...
2011-04-15  Henri Verbeetwined3d: Don't flush just because a swapchain has multi...
2011-04-14  Henri Verbeetwined3d: Get rid of the IWineD3DSwapChain typedefs.
2011-04-14  Henri Verbeetwined3d: Remove COM from the swapchain implementation.
2011-04-11  Henri Verbeetwined3d: Flush after accessing the front buffer in...
2011-04-11  Henri Verbeetwined3d: Flush after accessing the front buffer in...
2011-04-11  Henri Verbeetwined3d: Check FBO completeness after the read / draw...
2011-04-06  Henri Verbeetwined3d: Add support for depth blits to the blitter.
2011-04-06  Henri Verbeetwined3d: Add depth fills to the blitter interface.
2011-04-06  Henri Verbeetwined3d: Allow depth and stencil clears on surfaces...
2011-04-06  Henri Verbeetwined3d: Introduce a separate function for depth fills.
2011-04-06  Henri Verbeetwined3d: Make "blit_operation" naming a bit more consis...
2011-04-05  Henri Verbeetwined3d: Correctly check if the destination format...
2011-04-05  Henri Verbeetwined3d: Fix partial depth buffer copies.
2011-04-05  Henri Verbeetwined3d: Don't bother setting a depth render buffer...
2011-03-31  Henri Verbeetwined3d: Rename "numContexts" to "context_count".
2011-03-30  Henri VerbeetRevert "wined3d: Prevent crash when blit_priv is NULL.".
2011-03-29  Henri Verbeetwined3d: Get rid of IWineD3DBaseTextureClass.
2011-03-29  Konrad Rzepeckiwined3d: Prevent crash when blit_priv is NULL.
2011-03-28  Henri Verbeetwined3d: Get rid of the IWineD3DBaseTexture typedefs.
2011-03-28  Henri Verbeetwined3d: Remove COM from the texture implementation.
2011-03-28  Henri Verbeetwined3d: Get rid of the IWineD3DBase requirement for...
2011-03-15  Henri Verbeetwined3d: Generalize AddDirtyRect() / AddDirtyBox()...
2011-03-11  Henri Verbeetwined3d: Get rid of IWineD3DSurface::GetDesc().
2011-03-09  Henri Verbeetwined3d: Store all the resource desc information in...
2011-03-07  Henri Verbeetwined3d: Try to evict the surface's sysmem copy in...
2011-03-07  Henri Verbeetwined3d: Clear SFLAG_LOCKED as soon as possible in...
2011-03-07  Henri Verbeetwined3d: Get rid of the SFLAG_LOCKED hack in flush_to_f...
2011-03-04  Henri Verbeetwined3d: Pass gl_info to surface_bind().
2011-03-03  Henri Verbeetwined3d: Pass gl_info to basetexture_bind().
2011-03-03  Henri Verbeetwined3d: Use EXT_texture_sRGB_decode to avoid sRGB...
2011-03-02  Henri Verbeetwined3d: Standalone surfaces should never be sRGB.
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