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d3dx9: Use float functions in D3DXQuaternionSlerp().
[wine]
/
dlls
/
d3dx9_36
/
effect.c
2012-09-14
Rico Schüller
d3dx9: Move transpose matrix into get_matrix().
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2012-09-14
Rico Schüller
d3dx9: Move transpose matrix into set_matrix().
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2012-09-14
Rico Schüller
d3dx9: Use set_number instead of get_bool/int/float.
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2012-09-06
Rico Schüller
d3dx9: Move bool cropping into helper function.
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2012-09-06
Rico Schüller
d3dx9: Move D3DXPARAMETER_TYPE conversion helpers to...
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2012-08-29
Rico Schüller
d3dx9: Improve traces in set_number().
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2012-08-29
Rico Schüller
d3dx9: Optimize set_matrix().
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2012-08-21
Rico Schüller
d3dx9: Avoid TRUE : FALSE conditional expression.
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2012-08-21
Rico Schüller
d3dx9: Remove not needed TRACE.
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2012-08-21
Rico Schüller
d3dx9: Identify D3DTSS_CONSTANT and FVF states.
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2012-08-21
Rico Schüller
d3dx9: Don't double check the technique.
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2012-08-20
Rico Schüller
d3dx9: Move technique name handling to technique handle...
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2012-08-20
Rico Schüller
d3dx9: Use a separate function for the technique name.
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2012-08-20
Rico Schüller
d3dx9: Silence missing function handling in the effect...
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2012-08-20
Rico Schüller
d3dx9: Make annotation handling more generic for techni...
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2012-08-20
Rico Schüller
d3dx9: Improve check for empty braces for elements.
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2012-08-20
Rico Schüller
d3dx9: Return NULL if name is not given.
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2012-07-10
Rico Schüller
d3dx9: Implement ID3DXBaseEffect::GetMatrixTransposePoi...
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2012-07-10
Rico Schüller
d3dx9: Implement ID3DXBaseEffect::GetMatrixPointerArray().
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2012-07-03
Rico Schüller
d3dx9: Implement ID3DXBaseEffect::SetMatrixTransposePoi...
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2012-07-03
Rico Schüller
d3dx9: Implement ID3DXBaseEffect::SetMatrixPointerArray().
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2012-05-30
Rico Schüller
d3dx9: Crop the input in ID3DXBaseEffect::SetBool().
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2012-04-18
Rico Schüller
d3dx9: Use param->bytes for copying the data in ID3DXBa...
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2012-04-13
Henri Verbeet
d3dx9: Don't return a pointer to the implementation...
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2012-04-12
Henri Verbeet
d3dx9: Don't return a pointer to the implementation...
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2012-04-12
Henri Verbeet
d3dx9: Don't return a pointer to the implementation...
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2012-04-11
Henri Verbeet
d3dx9: Don't return a pointer to the implementation...
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2011-12-22
Rico Schüller
d3dx9: Use a loop in get_vector().
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2011-12-22
Rico Schüller
d3dx9: Simplify ID3DXBaseEffect::SetInt().
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2011-12-14
Rico Schüller
d3dx9: Implement ID3DXBaseEffect::SetValue().
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2011-12-14
Rico Schüller
d3dx9: Implement ID3DXBaseEffect::SetVectorArray().
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2011-12-14
Rico Schüller
d3dx9: Implement ID3DXBaseEffect::SetVector().
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2011-12-14
Rico Schüller
d3dx9: Implement ID3DXBaseEffect::GetVector().
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2011-12-01
Rico Schüller
d3dx9: Implement ID3DXBaseEffect::SetMatrixTranspose().
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2011-12-01
Rico Schüller
d3dx9: Implement ID3DXBaseEffect::SetMatrixTransposeArr...
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2011-11-29
Rico Schüller
d3dx9: Implement ID3DXBaseEffect::SetMatrixArray().
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2011-11-29
Rico Schüller
d3dx9: Implement ID3DXBaseEffect::SetMatrix().
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2011-11-29
Rico Schüller
d3dx9: Implement ID3DXBaseEffect::SetBoolArray().
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2011-11-29
Rico Schüller
d3dx9: Implement ID3DXBaseEffect::SetBool().
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2011-11-28
Rico Schüller
d3dx9: Implement ID3DXBaseEffect::SetIntArray().
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2011-11-28
Rico Schüller
d3dx9: Implement ID3DXBaseEffect::SetInt().
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2011-11-28
Rico Schüller
d3dx9: Implement ID3DXBaseEffect::SetFloatArray().
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2011-11-28
Rico Schüller
d3dx9: Implement ID3DXBaseEffect::SetFloat().
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2011-11-28
Rico Schüller
d3dx9: Handle a special case in ID3DXBaseEffect::GetInt().
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2011-11-16
Rico Schüller
d3dx9: Add count to trace in ID3DXBaseEffect::GetMatrix...
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2011-11-16
Rico Schüller
d3dx9: Allow setting texture to NULL.
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2011-11-16
Rico Schüller
d3dx9: Improve argument check in ID3DXBaseEffect::GetBo...
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2011-07-24
Francois Gouget
d3dx9_36: Fix compilation on systems that don't support...
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2011-07-21
Rico Schüller
d3dx9: Implement ID3DXBaseEffect::GetMatrixTransposeArr...
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2011-07-21
Rico Schüller
d3dx9: Implement ID3DXBaseEffect::GetMatrixArray().
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2011-07-21
Rico Schüller
d3dx9: Fix ID3DXBaseEffect::GetFloat().
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2011-07-21
Rico Schüller
d3dx9: Implement ID3DXBaseEffect::GetMatrixTranspose().
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2011-07-21
Rico Schüller
d3dx9: Implement ID3DXBaseEffect::GetVectorArray().
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2011-07-20
Rico Schüller
d3dx9: Implement ID3DXBaseEffect::GetMatrix().
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2011-07-20
Rico Schüller
d3dx9: Introduce get_valid_parameter().
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2011-07-20
Rico Schüller
d3dx9: Implement ID3DXBaseEffect::SetTexture().
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2011-07-13
Rico Schüller
d3dx9: Parse elements in d3dx9_parse_resource().
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2011-07-01
Rico Schüller
d3dx9: Handle ST_PARAMETER in d3dx9_parse resource().
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2011-07-01
Rico Schüller
d3dx9: Handle ST_FXLC in d3dx9_parse_resource().
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2011-06-28
Rico Schüller
d3dx9: Fix ID3DXEffect::SetStateManager().
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2011-06-27
Rico Schüller
d3dx9: Implement ID3DXEffect::EndPass().
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2011-06-27
Rico Schüller
d3dx9: Implement ID3DXEffect::SetTechnique().
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2011-06-27
Rico Schüller
d3dx9: Implement ID3DXEffect::GetCurrentTechnique().
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2011-06-27
Rico Schüller
d3dx9: Implement ID3DXEffect::BeginPass().
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2011-06-27
Rico Schüller
d3dx9: Implement ID3DXEffect::Begin().
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2011-06-27
Rico Schüller
d3dx9: Fix light range spelling.
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2011-06-16
Gerald Pfeifer
d3dx9_36: Fix the return value in error cases in d3dx9_...
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2011-06-14
Rico Schüller
d3dx9: Parse resources in the effect parser.
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2011-06-13
Marcus Meissner
d3dx9_36: Moved param NULL a bit forward (Coverity).
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2011-06-09
Rico Schüller
d3dx9: Implement ID3DXBaseEffect::GetBoolArray().
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2011-06-09
Rico Schüller
d3dx9: Implement ID3DXBaseEffect::GetIntArray().
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2011-06-09
Rico Schüller
d3dx9: Implement ID3DXBaseEffect::GetFloatArray().
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2011-06-08
Rico Schüller
d3dx9: Improve effect sampler parsing.
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2011-05-27
Rico Schüller
d3dx9: Start effect state parsing.
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2011-05-25
Rico Schüller
d3dx9: Pass objects to functions instead of using the...
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2011-05-25
Rico Schüller
d3dx9: Pass the device directly to d3dx9_parse_data().
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2011-05-20
Rico Schüller
d3dx9: Parse effect samplers.
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2011-05-17
Rico Schüller
d3dx9: Fix copy and paste mistake in ID3DXBaseEffect...
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2011-05-17
Rico Schüller
d3dx9: Remove some checks for defines argument in D3DXC...
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2011-05-13
Rico Schüller
d3dx9: Implement ID3DXBaseEffect::GetTexture().
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2011-05-13
Rico Schüller
d3dx9: Parse effect textures.
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2011-05-13
Rico Schüller
d3dx9: Improve get_parameter_by_name().
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2011-05-11
Rico Schüller
d3dx9: Implement ID3DXEffect::GetStateManager().
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2011-05-11
Rico Schüller
d3dx9: Implement ID3DXEffect::SetStateManager().
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2011-05-06
Rico Schüller
d3dx9: Implement ID3DXBaseEffect::GetFloat().
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2011-05-06
Rico Schüller
d3dx9: Implement ID3DXBaseEffect::GetInt().
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2011-05-06
Rico Schüller
d3dx9: Implement ID3DXBaseEffect::GetBool().
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2011-05-06
Rico Schüller
d3dx9: Implement ID3DXBaseEffect::GetDesc() partially.
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2011-05-05
Rico Schüller
d3dx9: Implement ID3DXBaseEffect::GetAnnotationByName().
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2011-05-05
Rico Schüller
d3dx9: Implement ID3DXBaseEffect::GetAnnotation().
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2011-05-05
Rico Schüller
d3dx9: Implement ID3DXBaseEffect::GetParameterBySemantic().
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2011-05-04
Rico Schüller
d3dx9: Implement ID3DXBaseEffect::GetVertexShader().
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2011-05-04
Rico Schüller
d3dx9: Implement ID3DXBaseEffect::GetPixelShader().
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2011-05-03
Rico Schüller
d3dx9: Implement ID3DXBaseEffect::GetString().
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2011-05-03
Rico Schüller
d3dx9: Implement ID3DXBaseEffect::GetValue().
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2011-04-26
Rico Schüller
d3dx9: Fix flags for annotation structures.
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2011-04-26
Rico Schüller
d3dx9: Improve get_parameter_by_name().
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2011-04-26
Rico Schüller
d3dx9: Improve ID3DXBaseEffect::GetParameter().
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2011-04-22
Francois Gouget
d3dx9_36: Make some is_valid_xxx() functions static.
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2011-04-21
Rico Schüller
d3dx9: Implement ID3DXBaseEffect::GetParameterElement().
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