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wined3d: Pass a pointer to struct wined3d_shader_dst_param to shader_glsl_add_dst_par...
[wine]
/
dlls
/
wined3d
/
buffer.c
2009-03-30
Henri Verbeet
wined3d: Store the format_desc itself in struct wined3d...
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2009-03-27
Henri Verbeet
wined3d: Unify vertex and texture formats.
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2009-03-27
Henri Verbeet
wined3d: Use separate structures for ddraw style stride...
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2009-03-13
Henri Verbeet
wined3d: Remove the format field from IWineD3DResourceC...
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2009-03-06
Henri Verbeet
wined3d: Merge IWineD3DVertexBuffer with IWineD3DBuffer.
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2009-03-06
Henri Verbeet
wined3d: Simplify IWineD3DVertexBufferImpl_PreLoad...
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2009-03-06
Henri Verbeet
wined3d: Also set VBFLAG_HASDESC if we can determine...
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2009-02-23
Henri Verbeet
wined3d: Merge indexbuffer.c with buffer.c.
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2009-02-23
Henri Verbeet
wined3d: Merge vertexbuffer.c with buffer.c.
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2009-02-23
Henri Verbeet
wined3d: Add IWineD3DBuffer, use it in d3d10core.
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