d3dx9: Remove some redundant and compiler-unfriendly pixel format checking code.
[wine] / dlls / d3dx9_36 / Makefile.in
2010-09-19  Alexandre Julliardmakefiles: Add a standard header for all makefiles...
2010-08-25  Matteo Brunid3dcompiler: Move shader assembler implementation from...
2010-07-21  Alexandre Julliarddlls: Remove explicit imports of kernel32 and ntdll.
2010-04-09  Christian Costad3dx9_36: Implement D3DXGetImageInfoFromFileInMemory...
2010-04-02  Christian Costad3dx9_36: Implement D3DXCreateLine and add stubbed...
2010-04-01  Christian Costad3dx9_36: Add stub for D3DXLoadVolumeFromMemory.
2010-03-30  Matteo Brunid3dx9: Implement D3DXAssembleShader function, really...
2010-03-30  Matteo Brunid3dx9: Partial implementation of D3DXAssembleShader...
2010-03-19  Christian Costad3dx9_36: Add stub for D3DXCreateEffect.
2010-03-16  Alexandre Julliardmakefiles: Remove the no longer needed explicit separat...
2010-02-15  Christian Costad3dx9_36: Implement D3DXCreateTexture.
2009-07-13  David Adamd3dx9: Remove the useless d3dx8 import.
2009-07-13  David Adamd3dx9: Merge d3dx8 core into d3dx9.
2009-06-26  Tony Wasserkad3dx9: Implement D3DXLoadSurfaceFromSurface.
2009-06-24  Tony Wasserkad3dx9: Implement ID3DXFont_GetDC.
2009-06-02  Tony Wasserkad3dx9: Add utility functions for loading files and...
2009-05-26  Tony Wasserkad3dx9: Add stubs for the D3DXGetImageInfo function...
2009-02-03  David Adamd3dx9_36: Implement D3DXIntersectTri.
2008-07-30  Tony Wasserkad3dx9: Add stubs for the ID3DXSprite functions.
2008-07-16  Luis Busquetsd3dx9: Implement D3DXGetShaderSize().
2008-06-23  Louis Lendersd3dx9_*: Add version resources.
2008-03-21  Philip Nilssond3dx9: Implement the D3DXVec*Array functions.
2008-03-15  Tony Wasserkad3dx9: Add stubs for the ID3DXFont functions.
2008-03-06  Alexandre Julliardmakefiles: Support non-standard import lib names in...
2008-03-04  Rob Shearmanmakefiles: Simplify the use of the IMPORTLIB variable...
2008-03-04  Tony Wasserkad3dx9_36: Create d3dx9 importlib.
2008-01-16  Tony Wasserkad3dx9: Start implementation of d3dx9_36.