Added a few C++ operators to Direct3D structures, and made some unions
[wine] / dlls / ntdll / signal_i386.c
2000-07-23  Ove KaavenChange the V86BASE macro to call DOSMEM_MemoryBase...
2000-06-23  Dave HawkesException handling for SIGFPE must always clear the...
2000-06-07  Alexandre JulliardSetup signal handling and exceptions only after REQ_INI...
2000-04-13  Alexandre JulliardFixed signal stack handling on Linux when sigaltstack...
2000-04-13  Alexandre JulliardImplemented guard pages and stack overflow exceptions.
2000-03-24  Patrik StridvallFixed some ANSI C violations.
2000-03-07  Alexandre JulliardAdded DbgBreakPoint. Fixed exception record contents...
2000-02-26  Alexandre JulliardImproved the selector get/set functions.
2000-02-10  Alexandre JulliardOptimized debugging API to reduce code size.
1999-11-25  Juergen LockSet/use fs/gs from the sigcontext struct, the correspon...
1999-11-21  Niels Kristian Bec... Removed extra #include statements.
1999-11-13  Ulrich WeigandAdapted to new register function handling.
1999-10-24  Patrik StridvallSolaris compile fix.
1999-09-28  Alexandre JulliardSupport TRAP_sig for FreeBSD (with the help of Juergen...
1999-09-27  Alexandre JulliardMoved all signal support to a new platform-specific...