Robert Shearman [Fri, 9 Jun 2006 16:29:28 +0000 (17:29 +0100)]
rpcrt4: Clear an object pointer during unmarshaling, otherwise we
could end up using the previously allocated memory even if it isn't
the right size, causing heap corruption.
Robert Shearman [Fri, 9 Jun 2006 16:25:16 +0000 (17:25 +0100)]
rpcrt4: Initialise pStubMsg->MemorySize to zero before calling ComplexStructMemorySize from NdrComplexArrayUnmarshall.
Robert Shearman [Fri, 9 Jun 2006 16:25:07 +0000 (17:25 +0100)]
rpcrt4: Don't raise an exception if there is no freer function - not all types have a freer.
Robert Shearman [Fri, 9 Jun 2006 16:24:49 +0000 (17:24 +0100)]
rpcrt4: Implement more base types for complex types.
Robert Shearman [Fri, 9 Jun 2006 16:24:23 +0000 (17:24 +0100)]
rpcrt4: Now that there's a process-wide pool of connections we don't
need to copy the FromConn field when copying bindings.
Robert Shearman [Fri, 9 Jun 2006 16:24:15 +0000 (17:24 +0100)]
rpcrt4: Return the status received from RPCRT4_Send in I_RpcSend instead of always returning RPC_S_OK.
H. Verbeet [Thu, 8 Jun 2006 21:35:34 +0000 (23:35 +0200)]
d3d9: Add a test for default texture stage state values.
Jeff Latimer [Fri, 9 Jun 2006 10:06:51 +0000 (20:06 +1000)]
usp10: ScriptTextOut updated to reflect that it must have a hdc passed to it.
Peter Beutner [Fri, 9 Jun 2006 14:31:12 +0000 (16:31 +0200)]
msvidc: Change short description to MS-CRAM.
Dmitry Timoshkov [Fri, 9 Jun 2006 14:13:50 +0000 (23:13 +0900)]
user: Neither WS_CAPTION nor WS_EX_APPWINDOW has anything to do how
passed in to CreateWindow menu should be handled.
qingdoa daoo [Fri, 9 Jun 2006 10:02:04 +0000 (18:02 +0800)]
oleaut32: Fix safearray data destruction.
Alexandre Julliard [Fri, 9 Jun 2006 16:13:09 +0000 (18:13 +0200)]
opengl32: Store function pointers in a separate array to avoid a bunch of relocations.
Alexandre Julliard [Fri, 9 Jun 2006 14:26:44 +0000 (16:26 +0200)]
opengl32: Only store the glX name if different from the wgl name.
Alexandre Julliard [Fri, 9 Jun 2006 14:11:38 +0000 (16:11 +0200)]
opengl32: Make all the function pointers and thunks static.
Mike McCormack [Fri, 9 Jun 2006 08:05:50 +0000 (17:05 +0900)]
msi: Update the progress control while installing.
Mike McCormack [Fri, 9 Jun 2006 08:05:33 +0000 (17:05 +0900)]
msi: Remove some unnecessary NULL checks.
Jason Green [Fri, 9 Jun 2006 07:37:45 +0000 (03:37 -0400)]
wined3d: Allow drawPrim to create and use the GLSL program.
Jason Green [Fri, 9 Jun 2006 07:36:55 +0000 (03:36 -0400)]
wined3d: Add GLSL helper functions to Device.
- Add functions to attach & detach shader objects, create and delete programs, and maintain the list of programs.
- Add a list of GLSL shader programs to the device which is initialized on Init3D(), and deleted on Release().
Jason Green [Fri, 9 Jun 2006 07:36:16 +0000 (03:36 -0400)]
wined3d: Map vertex shader instructions to GLSL generating functions.
Jason Green [Fri, 9 Jun 2006 07:35:49 +0000 (03:35 -0400)]
wined3d: Map pixel shader instructions to GLSL generating functions.
Jason Green [Fri, 9 Jun 2006 07:35:15 +0000 (03:35 -0400)]
wined3d: Prototype the GLSL functions for use with pixel and vertex shaders.
Jason Green [Fri, 9 Jun 2006 07:34:44 +0000 (03:34 -0400)]
wined3d: Added more declarations to GLSL.
- Declare more variable names for GLSL programs.
- Some of these won't need to be declared eventually, but it doesn't hurt to do it for now.
- Correct output name for pixel shaders (gl_FragColor instead of glFragColor).
Jason Green [Fri, 9 Jun 2006 07:33:33 +0000 (03:33 -0400)]
wined3d: Unified float constant register mapping between ARB pixel and vertex shaders.
- Got rid of the separate constant maps.
- Side effect of this is that the map is a bit larger for pixel shaders than it needs to be
Jason Green [Fri, 9 Jun 2006 07:33:01 +0000 (03:33 -0400)]
wined3d: Add the bulk of the GLSL string generation functions.
- Add a new file glsl_shader.c which contains almost every GLSL specific function we'll need
- Move print_glsl_info() into glsl_shader.c
- Move the shader_reg_maps struct info into the private header, and make it part of SHADER_OPCODE_ARG.
- Create a new shared ps/vs register map for float constants (future patch will make ARB programs use this, too)
Jason Green [Thu, 8 Jun 2006 08:00:23 +0000 (04:00 -0400)]
wined3d: Move constant loading out of DrawPrimDrawStrided() and enable
loading float constants for GLSL.
- DrawPrim is just too big of a function. This separates the passing
of constants to the shader into new functions.
- Fixes an off-by-one error when loading vertex declaration constants
(should be <, not <=)
- Adds a function for GLSL loading of constants (aka Uniforms)
- Adds a GLSL program variable to the stateblock and sets it to 0 (a
future patch will actually create this program)
Dmitry Timoshkov [Thu, 8 Jun 2006 14:56:52 +0000 (23:56 +0900)]
comctl32: Return FALSE in the WM_CLOSE PROPSHEET_DialogProc handler.
Return FALSE in the WM_CLOSE PROPSHEET_DialogProc handler in order to
allow DefDlgProc to post us WM_COMMAND/IDCANCEL and unblock modal
message loop.
Detlef Riekenberg [Thu, 8 Jun 2006 23:47:06 +0000 (01:47 +0200)]
cmdlgtst: Use standard debug functions.
Detlef Riekenberg [Thu, 8 Jun 2006 11:26:30 +0000 (13:26 +0200)]
comdlg32: Rename finddlg.c to finddlg16.c.
Alexandre Julliard [Fri, 9 Jun 2006 11:17:12 +0000 (13:17 +0200)]
hlink: Add spec file entry for HlinkQueryCreateFromData.
Alexandre Julliard [Fri, 9 Jun 2006 11:12:58 +0000 (13:12 +0200)]
rpcrt4: Make the protseq_ops structure constant.
Alexandre Julliard [Fri, 9 Jun 2006 09:52:50 +0000 (11:52 +0200)]
kernel: Added support for GlobalMemoryStatus on MacOS.
Alexandre Julliard [Fri, 9 Jun 2006 09:52:41 +0000 (11:52 +0200)]
mshtml: Changed C syntax that winapi_check doesn't like.
Alexandre Julliard [Thu, 8 Jun 2006 15:04:58 +0000 (17:04 +0200)]
Release 0.9.15.
Jeff Latimer [Tue, 6 Jun 2006 10:21:07 +0000 (20:21 +1000)]
usp10: Update ScriptStringAnalyse and tests for ScriptString functions.
Jeff Latimer [Tue, 6 Jun 2006 10:14:01 +0000 (20:14 +1000)]
usp10: Update ScriptGetCMap to conform to Windows.
Jeff Latimer [Tue, 6 Jun 2006 10:09:37 +0000 (20:09 +1000)]
usp10: Update tests in test_ScriptItemIzeShapePlace to match Windows results.
Jeff Latimer [Wed, 7 Jun 2006 13:05:14 +0000 (23:05 +1000)]
usp10: Add stubs for ScriptCPtoX, ScriptXtoCP and ScriptBreak and some basic tests.
Alexandre Julliard [Thu, 8 Jun 2006 09:29:26 +0000 (11:29 +0200)]
rpcrt4: Avoid potential redefinition of uuid_t.
Alexandre Julliard [Thu, 8 Jun 2006 09:26:44 +0000 (11:26 +0200)]
configure: Make the font warning more explicit about what package is missing.
Robert Reif [Thu, 8 Jun 2006 04:14:28 +0000 (00:14 -0400)]
include: Add lmmsg.h.
Phil Lodwick [Wed, 7 Jun 2006 19:08:27 +0000 (14:08 -0500)]
shell32/tests: Test to make sure we can create a non-nested directory.
Phil Lodwick [Wed, 7 Jun 2006 19:08:38 +0000 (14:08 -0500)]
shell32: SHCreateDirectoryEx can create a non-nested directory.
Michael Kaufmann [Wed, 7 Jun 2006 12:03:22 +0000 (14:03 +0200)]
user/tests: Update LoadImage test.
Include a bitmap in the resources and don't depend on Windows'
OBM_CHECK bitmap anymore.
Robert Shearman [Tue, 6 Jun 2006 19:05:27 +0000 (20:05 +0100)]
oleaut32: Uncomment a line to implement conversion from VT_DISPATCH to VT_BSTR.
Robert Shearman [Tue, 6 Jun 2006 19:05:10 +0000 (20:05 +0100)]
oleaut32: Handle BSTRs in VARIANT_CopyData.
Mike McCormack [Thu, 8 Jun 2006 08:02:04 +0000 (17:02 +0900)]
server: Fix a possible memory leak.
Mike McCormack [Thu, 8 Jun 2006 08:01:54 +0000 (17:01 +0900)]
server: Make wparam and lparam values unsigned long for win64 compatability.
Robert Shearman [Wed, 7 Jun 2006 19:12:16 +0000 (20:12 +0100)]
server: Don't attach the thread input when changing parents if the new
parent is the desktop (i.e. it is becoming a top-level window).
Robert Shearman [Wed, 7 Jun 2006 19:11:59 +0000 (20:11 +0100)]
server: Don't set the client's server field before the server has
changed into a connected state, otherwise we could assert in
pipe_client_destroy.
Alexandre Julliard [Thu, 8 Jun 2006 08:26:02 +0000 (10:26 +0200)]
server: Don't report a fatal protocol error for things that we can recover from.
Phil Lodwick [Wed, 7 Jun 2006 19:35:16 +0000 (14:35 -0500)]
wininet: ftp: Fix crash if input buffer is larger than MAX_PATH.
Phil Lodwick [Wed, 7 Jun 2006 19:43:50 +0000 (14:43 -0500)]
wininet: ftp: 125 is an acceptable response code for the STORE command.
Robert Shearman [Wed, 7 Jun 2006 19:12:59 +0000 (20:12 +0100)]
libunicode: Add a code page table for the US-ASCII encoding.
Robert Shearman [Wed, 7 Jun 2006 19:12:34 +0000 (20:12 +0100)]
rpcrt4: Implement a process-wide connection pool for client connections,
rather than relying on the restriction of one connection per
binding. This also avoids the problem of two threads using the same
connection at the same time.
Robert Shearman [Wed, 7 Jun 2006 19:11:46 +0000 (20:11 +0100)]
rpcrt4: Fix the retrieval of This for interpreted proxies.
Robert Shearman [Wed, 7 Jun 2006 19:11:36 +0000 (20:11 +0100)]
rpcrt4: Implement full-pointer support for interpreted stubs.
Move the calls to the full pointer init functions before
NdrClient/ServerInitializeNew, like in MIDL-generated code.
H. Verbeet [Wed, 7 Jun 2006 13:13:49 +0000 (15:13 +0200)]
d3d9: Add a test for GetContainer (Volumes & Surfaces).
H. Verbeet [Wed, 7 Jun 2006 13:13:57 +0000 (15:13 +0200)]
d3d9: Remove unused vshaderdeclaration.c.
H. Verbeet [Wed, 7 Jun 2006 13:13:29 +0000 (15:13 +0200)]
d3d9: Fix QueryInterface.
QueryInterface should return S_OK on success and set the object
pointer to NULL on failure. This is similar to the patch Ivan
submitted a while ago for wined3d.
H. Verbeet [Wed, 7 Jun 2006 13:13:29 +0000 (15:13 +0200)]
d3d8: Fix QueryInterface.
QueryInterface should return S_OK on success and set the object
pointer to NULL on failure. This is similar to the patch Ivan
submitted a while ago for wined3d.
Andrew Talbot [Sat, 3 Jun 2006 14:33:17 +0000 (15:33 +0100)]
msvcrt: Write-strings warning fix.
Andrew Talbot [Fri, 2 Jun 2006 18:01:23 +0000 (19:01 +0100)]
kernel/tests: Write-strings warnings fix.
Andrew Talbot [Thu, 1 Jun 2006 19:54:11 +0000 (20:54 +0100)]
crypt32: Write-strings warning fix.
Andrew Talbot [Thu, 1 Jun 2006 19:02:44 +0000 (20:02 +0100)]
dbghelp: Write-strings warning fix.
Ivan Gyurdiev [Wed, 7 Jun 2006 04:43:51 +0000 (00:43 -0400)]
wined3d: TEXREG2GB is valid on pshaders 1.1.
Ivan Gyurdiev [Wed, 7 Jun 2006 03:40:16 +0000 (23:40 -0400)]
wined3d: Fix NULL dereference in generator function.
Ivan Gyurdiev [Wed, 7 Jun 2006 03:37:05 +0000 (23:37 -0400)]
wined3d: Fix missing light recording.
Write a light with the default parameters in disabled state if
capturing a missing light.
Ivan Gyurdiev [Wed, 7 Jun 2006 03:35:38 +0000 (23:35 -0400)]
d3d9: Test missing light recording.
When a light does not exist, and the app attempts to capture it in the
stateblock, a disabled light with the default light parameters is
written instead.
Ivan Gyurdiev [Tue, 6 Jun 2006 22:18:02 +0000 (18:18 -0400)]
d3d9: Mipmaps level test.
Vitaly Lipatov [Wed, 7 Jun 2006 10:28:33 +0000 (14:28 +0400)]
msi: Add Russian resource file.
Robert Reif [Wed, 7 Jun 2006 11:42:24 +0000 (07:42 -0400)]
netapi32: Add stub for NetServerEnumEx.
Mike McCormack [Wed, 7 Jun 2006 09:33:46 +0000 (18:33 +0900)]
server: open_console's from field should be a handle.
Mike McCormack [Wed, 7 Jun 2006 09:33:09 +0000 (18:33 +0900)]
server: Use unsigned long for request types that are 64bit in win64.
Alexandre Julliard [Wed, 7 Jun 2006 12:20:38 +0000 (14:20 +0200)]
server: Print process/thread id instead of pointer in protocol errors.
Michael Stefaniuc [Wed, 7 Jun 2006 08:55:33 +0000 (10:55 +0200)]
Remove more redundant NULL checks before HeapFree (found by Smatch).
EA Durbin [Mon, 5 Jun 2006 23:59:40 +0000 (18:59 -0500)]
msi/tests: Fixed a typo.
Mike McCormack [Tue, 6 Jun 2006 11:42:39 +0000 (20:42 +0900)]
hlink: Implement DllRegisterServer.
Mike McCormack [Tue, 6 Jun 2006 10:39:58 +0000 (19:39 +0900)]
hlink: Add a basic implementation (based on work by Aric Stewart).
Mike McCormack [Tue, 6 Jun 2006 10:26:24 +0000 (19:26 +0900)]
hlink: Add a stub implementation (based on Aric Stewart's code).
Mike McCormack [Tue, 6 Jun 2006 10:24:14 +0000 (19:24 +0900)]
hlink: Declare prototypes for some functions.
Dmitry Timoshkov [Wed, 7 Jun 2006 07:45:47 +0000 (16:45 +0900)]
winecfg: Avoid unnecessary casts.
Dmitry Timoshkov [Wed, 7 Jun 2006 07:45:28 +0000 (16:45 +0900)]
comctl32: Remove WM_SYSCOMMAND handler from PROPSHEET_DialogProc.
Andrew Ziem [Tue, 6 Jun 2006 23:29:00 +0000 (17:29 -0600)]
include: Add SETWALLPAPER_DEFAULT to winuser.h.
H. Verbeet [Tue, 6 Jun 2006 21:42:33 +0000 (23:42 +0200)]
wined3d: Return the result of QueryInterface in GetContainer.
H. Verbeet [Tue, 6 Jun 2006 21:42:30 +0000 (23:42 +0200)]
wined3d: Remove a redundant break.
H. Verbeet [Tue, 6 Jun 2006 21:17:35 +0000 (23:17 +0200)]
wined3d: Don't hardcode type sizes for shader constants.
H. Verbeet [Tue, 6 Jun 2006 21:17:50 +0000 (23:17 +0200)]
d3d9: Add a test for setting / getting vertex shader constants.
Robert Shearman [Tue, 6 Jun 2006 19:04:58 +0000 (20:04 +0100)]
shdocvw: Register some more documented classes that native also registers.
Robert Shearman [Tue, 6 Jun 2006 19:05:39 +0000 (20:05 +0100)]
widl: Support coclass forward declarations.
Robert Shearman [Tue, 6 Jun 2006 19:04:47 +0000 (20:04 +0100)]
include: Add two more coclasses to exdisp.idl.
Hans Leidekker [Tue, 6 Jun 2006 15:48:43 +0000 (17:48 +0200)]
dnsapi: Add stub implementations for the remaining documented functions.
Magnus Lundborg [Mon, 5 Jun 2006 22:31:58 +0000 (00:31 +0200)]
x11drv: Declared two functions as static to avoid compiler warnings.
Alexandre Julliard [Tue, 6 Jun 2006 15:15:31 +0000 (17:15 +0200)]
Revert "winedbg: Remove useless NOCMD state."
This reverts
92deacbe425bfd986a2cc3bf1e776aca02cf08c8 commit.
Stefan Leichter [Fri, 2 Jun 2006 20:52:39 +0000 (22:52 +0200)]
wine.inf: Added default values for .htm and .html file extension.
qingdoa daoo [Sun, 4 Jun 2006 11:43:13 +0000 (19:43 +0800)]
oleaut32: safearray: Convert dimension index at the API boundary.
Ivan Gyurdiev [Tue, 6 Jun 2006 06:46:59 +0000 (02:46 -0400)]
wined3d: Remove constant type field in stateblock.
It is wrong to maintain a mapping from a constant index to a type
field, because different constant types do not share an index -
boolean constant 0 is supposed to co-exist with floating point
constant 0, not replace it. Drawprim and other code using the type
array to decide whether to look up a constant in bools, floats, or
ints is wrong - you can't make that decision based on the index.
Ivan Gyurdiev [Tue, 6 Jun 2006 06:41:46 +0000 (02:41 -0400)]
wined3d: Rename vertex shader constants.
From const%lu to C%lu for consistency (to match pshaders).
Ivan Gyurdiev [Tue, 6 Jun 2006 06:40:59 +0000 (02:40 -0400)]
wined3d: Add limits for ps_2_x.
Ivan Gyurdiev [Tue, 6 Jun 2006 06:40:08 +0000 (02:40 -0400)]
wined3d: Trace improvements.
Ivan Gyurdiev [Tue, 6 Jun 2006 06:37:40 +0000 (02:37 -0400)]
wined3d: pshader defi has 5 parameters.