wined3d: Trace the minimum buffer map alignment in wined3d_adapter_init_gl_caps().
[wine] / dlls / d3dx10_37 /
drwxr-xr-x   ..
-rw-r--r-- 96 Makefile.in
-rw-r--r-- 16797 d3dx10_37.spec
-rw-r--r-- 1743 d3dx10_37_main.c
-rw-r--r-- 1091 version.rc