wined3d: Trace the minimum buffer map alignment in wined3d_adapter_init_gl_caps().
[wine] / dlls / resutils /
drwxr-xr-x   ..
-rw-r--r-- 88 Makefile.in
-rw-r--r-- 1420 resutils.c
-rw-r--r-- 2391 resutils.spec