wined3d: Trace the minimum buffer map alignment in wined3d_adapter_init_gl_caps().
[wine] / dlls / w32sys.dll16 /
drwxr-xr-x   ..
-rw-r--r-- 114 Makefile.in
-rw-r--r-- 3249 w32sys.c
-rw-r--r-- 373 w32sys.dll16.spec