wined3d: Trace the minimum buffer map alignment in wined3d_adapter_init_gl_caps().
[wine] / dlls / wing.dll16 /
drwxr-xr-x   ..
-rw-r--r-- 97 Makefile.in
-rw-r--r-- 9624 wing.c
-rw-r--r-- 917 wing.dll16.spec