wined3d: Only unset the onscreen depth / stencil buffer once in wined3d_device_reset().
[wine] / dlls / t2embed /
drwxr-xr-x   ..
-rw-r--r-- 62 Makefile.in
-rw-r--r-- 2927 main.c
-rw-r--r-- 1051 t2embed.spec