wined3d: Only unset the onscreen depth / stencil buffer once in wined3d_device_reset().
[wine] / dlls / vcomp100 /
drwxr-xr-x   ..
-rw-r--r-- 60 Makefile.in
-rw-r--r-- 1405 main.c
-rw-r--r-- 3079 vcomp100.spec